Fixed life meter ugliness

This commit is contained in:
Chris Danford
2002-09-12 02:31:52 +00:00
parent 686b704ed7
commit 572e73fedc
5 changed files with 51 additions and 36 deletions
+33 -19
View File
@@ -110,17 +110,23 @@ public:
{
DISPLAY->EnableZBuffer();
DrawMask( m_fPercent );
const float fPercentBetweenStrips = 1.0f/g_iNumStrips;
const float fPercentOffset = fmodf( GAMESTATE->m_fSongBeat/4+1000, fPercentBetweenStrips );
ASSERT( fPercentOffset >= 0 && fPercentOffset <= fPercentBetweenStrips );
for( float f=fPercentOffset+1; f>=fPercentOffset; f-=fPercentBetweenStrips )
if( GAMESTATE->IsPlayerEnabled(m_PlayerNumber) )
{
DrawMask( f );
DrawStrip( f );
DrawMask( m_fPercent );
const float fPercentBetweenStrips = 1.0f/g_iNumStrips;
const float fPercentOffset = fmodf( GAMESTATE->m_fSongBeat/4+1000, fPercentBetweenStrips );
ASSERT( fPercentOffset >= 0 && fPercentOffset <= fPercentBetweenStrips );
for( float f=fPercentOffset+1; f>=fPercentOffset; f-=fPercentBetweenStrips )
{
DrawMask( f );
DrawStrip( f );
}
}
DISPLAY->DisableZBuffer();
@@ -131,9 +137,6 @@ public:
void DrawStrip( float fRightEdgePercent )
{
if( !GAMESTATE->IsPlayerEnabled(m_PlayerNumber) )
return;
RECT rect;
const float fChamberWidthInPercent = 1.0f/g_iNumChambers;
@@ -150,6 +153,9 @@ public:
rect.right = -g_iMeterWidth/2 + g_iMeterWidth*min(1,fCorrectedRightEdgePercent);
rect.bottom = +g_iMeterHeight/2;
ASSERT( rect.left <= g_iMeterWidth/2 && rect.right <= g_iMeterWidth/2 );
float fPercentCroppedFromLeft = max( 0, -fCorrectedLeftEdgePercent );
float fPercentCroppedFromRight = max( 0, fCorrectedRightEdgePercent-1 );
@@ -161,7 +167,7 @@ public:
float fPrecentOffset = fRightEdgePercent;
FRECT frectCustomTexCoords(
0,
fPercentCroppedFromLeft,
0,
1-fPercentCroppedFromRight,
1);
@@ -188,10 +194,14 @@ public:
float fChamberRightPercent = GetChamberRightPercent( iChamber );
// draw mask for vertical chambers
rect.left = -g_iMeterWidth/2 + fChamberLeftPercent*g_iMeterWidth;
rect.left = -g_iMeterWidth/2 + fChamberLeftPercent*g_iMeterWidth-1;
rect.top = -g_iMeterHeight/2;
rect.right = -g_iMeterWidth/2 + fChamberRightPercent*g_iMeterWidth;
rect.right = -g_iMeterWidth/2 + fChamberRightPercent*g_iMeterWidth+1;
rect.bottom = -g_iMeterHeight/2 + fHeightPercent*g_iMeterHeight;
rect.left = MIN( rect.left, + g_iMeterWidth/2 );
rect.right = MIN( rect.right, + g_iMeterWidth/2 );
m_quadMask.StretchTo( &rect );
m_quadMask.Draw();
@@ -200,6 +210,10 @@ public:
rect.top = -g_iMeterHeight/2;
rect.right = +g_iMeterWidth/2;
rect.bottom = +g_iMeterHeight/2;
rect.left = MIN( rect.left, + g_iMeterWidth/2 );
rect.right = MIN( rect.right, + g_iMeterWidth/2 );
m_quadMask.StretchTo( &rect );
m_quadMask.Draw();
}
@@ -226,8 +240,8 @@ LifeMeterBar::LifeMeterBar()
m_quadBlackBackground.SetDiffuse( D3DXCOLOR(0,0,0,1) );
m_quadBlackBackground.SetZoomX( (float)g_iMeterWidth );
m_quadBlackBackground.SetZoomY( (float)g_iMeterHeight );
m_frame.AddChild( &m_quadBlackBackground );
this->AddChild( &m_quadBlackBackground );
this->AddChild( m_pStream );
AfterLifeChanged();
@@ -245,7 +259,7 @@ void LifeMeterBar::Load( PlayerNumber pn )
m_pStream->m_PlayerNumber = pn;
if( pn == PLAYER_2 )
m_frame.SetZoomX( -1 );
m_pStream->SetZoomX( -1 );
}
void LifeMeterBar::ChangeLife( TapNoteScore score )
@@ -355,7 +369,7 @@ void LifeMeterBar::Update( float fDeltaTime )
const float fViscousForce = -m_fLifeVelocity * 0.2f;
m_fLifeVelocity += fViscousForce * fDeltaTime;
CLAMP( m_fLifeVelocity, -.02f, +.02f );
CLAMP( m_fLifeVelocity, -.06f, +.02f );
m_fTrailingLifePercentage += m_fLifeVelocity * fDeltaTime;
}