fix tools.exe build, runtime errors
This commit is contained in:
@@ -1,8 +1,4 @@
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Microsoft Visual Studio Solution File, Format Version 8.00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StepMania", "StepMania-net2003.vcproj", "{670745A6-106B-420D-A2A9-D4F89A23986E}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfiguration) = preSolution
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Debug = Debug
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@@ -10,12 +6,6 @@ Global
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Release = Release
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EndGlobalSection
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GlobalSection(ProjectConfiguration) = postSolution
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{670745A6-106B-420D-A2A9-D4F89A23986E}.Debug.ActiveCfg = Debug|Win32
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{670745A6-106B-420D-A2A9-D4F89A23986E}.Debug.Build.0 = Debug|Win32
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{670745A6-106B-420D-A2A9-D4F89A23986E}.FastDebug.ActiveCfg = FastDebug|Win32
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{670745A6-106B-420D-A2A9-D4F89A23986E}.FastDebug.Build.0 = FastDebug|Win32
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{670745A6-106B-420D-A2A9-D4F89A23986E}.Release.ActiveCfg = Release|Win32
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{670745A6-106B-420D-A2A9-D4F89A23986E}.Release.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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DPBuild = 5
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@@ -1,6 +1,7 @@
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Microsoft Visual Studio Solution File, Format Version 8.00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "smpackage", "smpackage-net2003.vcproj", "{6B369A92-8DDF-487C-A589-614987544197}"
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ProjectSection(ProjectDependencies) = postProject
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{F8FE2773-87CB-402F-8DC8-A80837C3E24C} = {F8FE2773-87CB-402F-8DC8-A80837C3E24C}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZipArchive", "smpackage\ZipArchive\ZipArchive-net2003.vcproj", "{F8FE2773-87CB-402F-8DC8-A80837C3E24C}"
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@@ -41,7 +41,7 @@
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="smpackage\ZipArchive\Release\ZipArchive.lib"
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AdditionalDependencies="smpackage\ZipArchive\Debug\ZipArchive.lib"
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OutputFile="./../Program/tools-debug.exe"
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LinkIncremental="0"
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SuppressStartupBanner="TRUE"
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@@ -250,10 +250,10 @@
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RelativePath="menu.bmp">
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</File>
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<File
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RelativePath="res\smpackage.ico">
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RelativePath="smpackage.ICO">
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</File>
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<File
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RelativePath="smpackage.ICO">
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RelativePath="res\smpackage.ico">
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</File>
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<File
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RelativePath=".\smpackage\smpackage.rc">
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@@ -490,13 +490,10 @@
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<File
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RelativePath=".\smpackage\smpackage.ICO">
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</File>
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<File
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RelativePath=".\smpackage\ZipArchive\Release\ZipArchive.lib">
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</File>
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</Files>
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<Globals>
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<Global
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Name="RESOURCE_FILE"
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Value="smpackage.rc"/>
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Value="smpackage\smpackage.rc"/>
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</Globals>
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</VisualStudioProject>
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@@ -15,6 +15,7 @@
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#include "archutils/Win32/SpecialDirs.h"
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#include "SpecialFiles.h"
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#include "ProductInfo.h"
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#include ".\mainmenudlg.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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@@ -56,6 +57,7 @@ BEGIN_MESSAGE_MAP(MainMenuDlg, CDialog)
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//}}AFX_MSG_MAP
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ON_BN_CLICKED(IDC_BUTTON_LAUNCH_GAME, OnBnClickedButtonLaunchGame)
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ON_BN_CLICKED(IDC_VIEW_STATISTICS, OnBnClickedViewStatistics)
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ON_BN_CLICKED(IDC_CLEAR_CACHE, OnBnClickedClearCache)
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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@@ -236,8 +238,8 @@ void MainMenuDlg::OnBnClickedClearPreferences()
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void MainMenuDlg::OnBnClickedButtonLaunchGame()
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{
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// TODO: Add your control notification handler code here
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SMPackageUtil::LaunchGame();
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exit(0);
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if( SMPackageUtil::LaunchGame() )
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exit(0);
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}
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void MainMenuDlg::OnBnClickedViewStatistics()
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@@ -248,3 +250,9 @@ void MainMenuDlg::OnBnClickedViewStatistics()
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if( NULL == ::ShellExecute( this->m_hWnd, "open", sFile, "", "", SW_SHOWNORMAL ) )
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MessageBox( "Failed to open '" + sFile + "': " + GetLastErrorString() );
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}
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void MainMenuDlg::OnBnClickedClearCache()
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{
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// TODO: Add your control notification handler code here
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ASSERT(0);
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}
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@@ -50,6 +50,7 @@ protected:
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public:
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afx_msg void OnBnClickedButtonLaunchGame();
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afx_msg void OnBnClickedViewStatistics();
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afx_msg void OnBnClickedClearCache();
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};
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//{{AFX_INSERT_LOCATION}}
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@@ -161,7 +161,7 @@ bool SMPackageUtil::IsValidPackageDirectory( RString path )
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return true;
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}
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void SMPackageUtil::LaunchGame()
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bool SMPackageUtil::LaunchGame()
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{
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PROCESS_INFORMATION pi;
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STARTUPINFO si;
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@@ -173,8 +173,8 @@ void SMPackageUtil::LaunchGame()
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sFile = "Program\\" + sFile;
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if( !DoesFileExist(sFile) )
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{
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MessageBox( NULL, "Error", "Could not find " PRODUCT_NAME ".exe", MB_ICONEXCLAMATION );
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return;
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MessageBox( NULL, "Could not find " PRODUCT_NAME ".exe", "Error", MB_ICONEXCLAMATION );
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return false;
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}
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}
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@@ -190,4 +190,5 @@ void SMPackageUtil::LaunchGame()
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&si, // pointer to STARTUPINFO
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&pi // pointer to PROCESS_INFORMATION
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);
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return true;
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}
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@@ -52,6 +52,8 @@
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#define IDC_EDIT_DEFAULT 1029
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#define IDC_CLEAR_KEYMAPS 1029
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#define IDC_VIEW_STATISTICS 1030
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#define IDC_CLEAR_KEYMAPS2 1031
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#define IDC_CLEAR_CACHE 1031
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#define IDC_BUTTON_REFRESH 1035
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#define IDC_BUTTON_SAVE 1036
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#define IDC_BUTTON_OVERRIDE 1037
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@@ -11,6 +11,7 @@
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#include "smpackageUtil.h"
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#include "MainMenuDlg.h"
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#include "RageFileManager.h"
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#include "arch/arch.h"
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#ifdef _DEBUG
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@@ -44,27 +45,20 @@ CSmpackageApp theApp;
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/////////////////////////////////////////////////////////////////////////////
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// CSmpackageApp initialization
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#include "RageLog.h"
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#include "RageFileManager.h"
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BOOL CSmpackageApp::InitInstance()
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{
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// Make sure the current directory is the root program directory
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/* Almost everything uses this to read and write files. Load this early. */
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FILEMAN = new RageFileManager( "" );
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FILEMAN->MountInitialFilesystems();
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// change dir to path of the execuctable
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TCHAR szFullAppPath[MAX_PATH];
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GetModuleFileName(NULL, szFullAppPath, MAX_PATH);
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// strip off executable name
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LPSTR pLastBackslash = strrchr(szFullAppPath, '\\');
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*pLastBackslash = '\0'; // terminate the string
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/* Set this up next. Do this early, since it's needed for RageException::Throw. */
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LOG = new RageLog();
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/* If "Program" is the top-level directory, strip it off. */
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pLastBackslash = strrchr( szFullAppPath, '\\' );
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if( pLastBackslash && !stricmp(pLastBackslash, "\\Program") )
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*pLastBackslash = '\0';
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SetCurrentDirectory(szFullAppPath);
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if( DoesFileExist("Songs") ) // this is a SM or DWI program directory
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if( DoesFileExist("Songs") ) // this is a SM program directory
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{
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// make sure it's in the list of install directories
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TCHAR szCurrentDirectory[MAX_PATH];
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@@ -155,23 +155,23 @@ BEGIN
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IDC_STATIC,18,144,196,17
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END
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IDD_MENU DIALOGEX 0, 0, 332, 310
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IDD_MENU DIALOGEX 0, 0, 334, 303
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STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
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CAPTION "StepMania Tools Main Menu"
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FONT 8, "MS Sans Serif", 0, 0, 0x1
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BEGIN
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DEFPUSHBUTTON "Exit",IDOK,275,289,50,14
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DEFPUSHBUTTON "Exit",IDOK,277,282,50,14
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CONTROL 140,IDC_STATIC,"Static",SS_BITMAP,0,0,332,38
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GROUPBOX "Installation",IDC_STATIC,7,41,318,28
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GROUPBOX "Installation",IDC_STATIC,7,41,320,28
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PUSHBUTTON "Edit Installations",IDC_EDIT_INSTALLATIONS,241,49,75,15
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GROUPBOX "Create and Share",IDC_STATIC,7,198,318,86
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PUSHBUTTON "Export Packages",IDC_EXPORT_PACKAGES,15,213,75,15
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GROUPBOX "Create and Share",IDC_STATIC,7,219,320,57
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PUSHBUTTON "Export Packages",IDC_EXPORT_PACKAGES,15,234,75,15
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LTEXT "Create .smzip package files to share with other users. Packages can contain songs, courses, themes, backgrounds, and more.",
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IDC_STATIC,104,212,215,18
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PUSHBUTTON "Create Song",IDC_CREATE_SONG,15,260,75,15
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LTEXT "Choose this option to create a new song in StepMania from your favorite mp3 or ogg music file.",
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IDC_STATIC,103,259,215,20
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GROUPBOX "Game Settings",IDC_STATIC,7,109,318,87
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IDC_STATIC,104,233,215,18
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PUSHBUTTON "Create Song",IDC_CREATE_SONG,15,255,75,15
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LTEXT "Create a new song in StepMania from your favorite mp3 or ogg music file.",
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IDC_STATIC,103,254,215,20
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GROUPBOX "Troubleshooting",IDC_STATIC,7,109,320,109
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PUSHBUTTON "Change Preferences",IDC_CHANGE_PREFERENCES,16,120,75,15
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PUSHBUTTON "Open Preferences",IDC_OPEN_PREFERENCES,16,152,75,15
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LTEXT "Using this feature, you can:\n - Change the graphics API that the game will use.\n - Change the sound API that the game will use.\n - Clear all preferences if the game won't start.\n - Open the preferences file to make changes by hand.",
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@@ -182,11 +182,14 @@ BEGIN
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ES_READONLY
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LTEXT "Erase all of your keyboard and joystick mappings if you've made a mistake.",
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IDC_STATIC,104,174,214,18
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PUSHBUTTON "Launch Game",IDC_BUTTON_LAUNCH_GAME,189,289,70,14
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PUSHBUTTON "Launch Game",IDC_BUTTON_LAUNCH_GAME,189,282,70,14
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PUSHBUTTON "View Statistics",IDC_VIEW_STATISTICS,16,85,75,15
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LTEXT "View high scores and usage statistics and other saved from your play.",
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LTEXT "View high scores and usage statistics and other data saved from your play.",
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IDC_STATIC,103,84,215,20
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GROUPBOX "Statistics",IDC_STATIC,7,72,318,35
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GROUPBOX "Statistics",IDC_STATIC,7,72,320,35
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PUSHBUTTON "Clear Cache",IDC_CLEAR_CACHE,16,196,75,15
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LTEXT "Erase the song and course cache. Use this if you change a song file and the change isn't showing in-game.",
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IDC_STATIC,104,196,214,18
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END
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IDD_ENTER_COMMENT DIALOGEX 0, 0, 312, 202
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@@ -350,9 +353,9 @@ BEGIN
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IDD_MENU, DIALOG
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BEGIN
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LEFTMARGIN, 7
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RIGHTMARGIN, 325
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RIGHTMARGIN, 327
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TOPMARGIN, 7
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BOTTOMMARGIN, 303
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BOTTOMMARGIN, 296
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END
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IDD_ENTER_COMMENT, DIALOG
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@@ -15,7 +15,7 @@ namespace SMPackageUtil
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RString GetPackageDirectory(RString path);
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bool IsValidPackageDirectory(RString path);
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void LaunchGame();
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bool LaunchGame();
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}
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#endif
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