Player::Init isn't called every song; Load is
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@@ -243,7 +243,6 @@ void Player::Init(
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}
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}
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// Load CSD
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// Load CSD
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// TODO: Don't reload every song
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if( GAMESTATE->m_bMultiplayer && m_pControllerStateDisplay && !m_pControllerStateDisplay->IsLoaded() ) // only load the first time
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if( GAMESTATE->m_bMultiplayer && m_pControllerStateDisplay && !m_pControllerStateDisplay->IsLoaded() ) // only load the first time
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{
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{
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m_pControllerStateDisplay->Load( pPlayerState->m_mp );
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m_pControllerStateDisplay->Load( pPlayerState->m_mp );
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