broadcast m_SortOrder
This commit is contained in:
@@ -138,7 +138,7 @@ void ScreenNetSelectMusic::Input( const DeviceInput& DeviceI, const InputEventTy
|
||||
so = SORT_TITLE;
|
||||
|
||||
GAMESTATE->m_PreferredSortOrder = so;
|
||||
GAMESTATE->m_SortOrder = so;
|
||||
GAMESTATE->m_SortOrder.Set( so );
|
||||
m_MusicWheel.SelectSection( ssprintf("%c", c ) );
|
||||
m_MusicWheel.SetOpenGroup( ssprintf("%c", c ), so );
|
||||
m_MusicWheel.Move( +1 );
|
||||
|
||||
Reference in New Issue
Block a user