broadcast m_SortOrder

This commit is contained in:
Glenn Maynard
2005-08-24 20:42:14 +00:00
parent 833903e7ef
commit 56817d9490
4 changed files with 9 additions and 10 deletions
+2 -1
View File
@@ -72,6 +72,7 @@ GameState::GameState() :
m_sPreferredCourseGroup(Message_PreferredCourseGroupChanged ),
m_PreferredCourseDifficulty( Message_PreferredCourseDifficultyP1Changed ),
m_PreferredDifficulty( Message_PreferredDifficultyP1Changed ),
m_SortOrder( Message_SortOrderChanged ),
m_pCurSong( Message_CurrentSongChanged ),
m_pCurSteps( Message_CurrentStepsP1Changed ),
m_pCurCourse( Message_CurrentCourseChanged ),
@@ -189,7 +190,7 @@ void GameState::Reset()
m_PreferredDifficulty[p].Set( DIFFICULTY_INVALID );
m_PreferredCourseDifficulty[p].Set( DIFFICULTY_MEDIUM );
}
m_SortOrder = SORT_INVALID;
m_SortOrder.Set( SORT_INVALID );
m_PreferredSortOrder = GetDefaultSort();
m_PlayMode.Set( PLAY_MODE_INVALID );
m_EditMode = EDIT_MODE_INVALID;