Get SSCLoader used when appropriate.
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+2
-2
@@ -20,7 +20,7 @@
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#include "NoteData.h"
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#include "GameManager.h"
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#include "NoteDataUtil.h"
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#include "NotesLoaderSM.h"
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#include "NotesLoaderSSC.h"
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#include <algorithm>
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@@ -231,7 +231,7 @@ void Steps::Decompress() const
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{
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/* We have data on disk and not in memory. Load it. */
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Song s;
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if( !SMLoader::LoadFromSMFile(m_sFilename, s, true) )
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if( !SSCLoader::LoadFromSSCFile(m_sFilename, s, true) )
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{
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LOG->Warn( "Couldn't load \"%s\"", m_sFilename.c_str() );
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return;
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