Get SSCLoader used when appropriate.
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+8
-6
@@ -61,7 +61,7 @@ public:
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enum SelectionDisplay
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{
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SHOW_ALWAYS, // always
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SHOW_NEVER // never (unless song hiding is turned off)
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SHOW_NEVER // never (unless song hiding is turned off)
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} m_SelectionDisplay;
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Song();
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@@ -78,9 +78,10 @@ public:
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void ReCalculateRadarValuesAndLastBeat(); // called by TidyUpData, and after saving
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void TranslateTitles(); // called by TidyUpData
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bool SaveToSMFile( RString sPath, bool bSavingCache );
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void Save(); // saves SM and DWI
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bool SaveToSSCFile( RString sPath, bool bSavingCache );
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void Save(); // saves SSC and SM guaranteed.
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bool SaveToCacheFile();
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bool SaveToSMFile();
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bool SaveToDWIFile();
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const RString &GetSongFilePath() const;
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@@ -93,9 +94,10 @@ public:
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// Directory this song data came from:
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const RString &GetSongDir() const { return m_sSongDir; }
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/* Filename associated with this file. This will always have an .SM extension.
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* If we loaded an .SM, this will point to it, but if we loaded any other
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* type, this will point to a generated .SM filename. */
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/* Filename associated with this file. This will always have a
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* .SSC extension. If we loaded a .SSC, this will point to it,
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* but if we loaded any other type, this will point to a
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* generated .SSC filename. */
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RString m_sSongFileName;
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RString m_sGroupName;
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