Get SSCLoader used when appropriate.

This commit is contained in:
Jason Felds
2011-02-11 00:10:57 -05:00
parent dbcfcd0cfc
commit 565b9f9306
10 changed files with 52 additions and 32 deletions
+2 -2
View File
@@ -4,7 +4,7 @@
#include "GameState.h"
#include "Steps.h"
#include "GameManager.h"
#include "NotesLoaderSM.h"
#include "NotesLoaderSSC.h"
#include "GameSoundManager.h"
#include "Model.h"
#include "ThemeMetric.h"
@@ -132,7 +132,7 @@ void ScreenHowToPlay::Init()
ActorUtil::LoadAllCommandsAndSetXY( m_pLifeMeterBar, m_sName );
m_pLifeMeterBar->FillForHowToPlay( NUM_W2S, NUM_MISSES );
SMLoader::LoadFromSMFile( THEME->GetPathO(m_sName, "steps"), m_Song, false );
SSCLoader::LoadFromSSCFile( THEME->GetPathO(m_sName, "steps"), m_Song, false );
m_Song.AddAutoGenNotes();
const Style* pStyle = GAMESTATE->GetCurrentStyle();