Get SSCLoader used when appropriate.

This commit is contained in:
Jason Felds
2011-02-11 00:10:57 -05:00
parent dbcfcd0cfc
commit 565b9f9306
10 changed files with 52 additions and 32 deletions
+2 -2
View File
@@ -1,6 +1,6 @@
#include "global.h"
#include "ScreenGameplaySyncMachine.h"
#include "NotesLoaderSM.h"
#include "NotesLoaderSSC.h"
#include "GameState.h"
#include "GameManager.h"
#include "PrefsManager.h"
@@ -19,7 +19,7 @@ void ScreenGameplaySyncMachine::Init()
AdjustSync::ResetOriginalSyncData();
RString sFile = THEME->GetPathO("ScreenGameplaySyncMachine","music.sm");
SMLoader::LoadFromSMFile( sFile, m_Song );
SSCLoader::LoadFromSSCFile( sFile, m_Song );
m_Song.SetSongDir( Dirname(sFile) );
m_Song.TidyUpData();