Get SSCLoader used when appropriate.

This commit is contained in:
Jason Felds
2011-02-11 00:10:57 -05:00
parent dbcfcd0cfc
commit 565b9f9306
10 changed files with 52 additions and 32 deletions
+2 -2
View File
@@ -6,7 +6,7 @@
#include "RageUtil.h"
#include "GameState.h"
#include "TimingData.h"
#include "NotesLoaderSM.h"
#include "NotesLoaderSSC.h"
#include "PrefsManager.h"
#include "RageDisplay.h"
#include "AnnouncerManager.h"
@@ -141,7 +141,7 @@ static void StartMusic( MusicToPlay &ToPlay )
{
LOG->Trace( "Found '%s'", ToPlay.m_sTimingFile.c_str() );
Song song;
if( SMLoader::LoadFromSMFile(ToPlay.m_sTimingFile, song) )
if( SSCLoader::LoadFromSSCFile(ToPlay.m_sTimingFile, song) )
{
ToPlay.HasTiming = true;
ToPlay.m_TimingData = song.m_Timing;