Add the note skin pref back in, to change the default skin persistently.
Disable the EX pref; wait to add this until the screen is ready (though it might be better to just make it a metric).
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@@ -83,6 +83,9 @@ public:
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CString m_sSoundDrivers;
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float m_fSoundVolume;
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/* Game-specific prefs: */
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CString m_sDefaultNoteSkin;
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void ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame );
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void SaveGlobalPrefsToDisk();
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