Store tap offsets. This lets us derive the order notes were hit in;

hopefully ScoreKeeper can be made a little more generic.
This commit is contained in:
Glenn Maynard
2003-03-26 19:34:59 +00:00
parent 7e1f393413
commit 5604e312f6
4 changed files with 68 additions and 19 deletions
+48 -5
View File
@@ -97,14 +97,44 @@ int NoteDataWithScoring::GetNumHoldNotesWithScore( HoldNoteScore hns, const floa
return iNumSuccessfulHolds; return iNumSuccessfulHolds;
} }
bool NoteDataWithScoring::IsRowComplete( int index, TapNoteScore minGrade ) const /* Return the minimum tap score of a row. If the row isn't complete (not all
* taps have been hit), return TNS_NONE or TNS_MISS. */
TapNoteScore NoteDataWithScoring::MinTapNoteScore(unsigned row) const
{ {
TapNoteScore score = TNS_MARVELOUS;
for( int t=0; t<GetNumTracks(); t++ ) for( int t=0; t<GetNumTracks(); t++ )
if( GetTapNote(t, index) != TAP_EMPTY && GetTapNoteScore(t, index) < minGrade ) {
return false; /* If there's no tap note on this row, skip it; the score will always be TNS_NONE. */
return true; if(GetTapNote(t, row) == TAP_EMPTY) continue;
score = min( score, GetTapNoteScore(t, row) );
}
return score;
} }
/* Return the last tap score of a row: the grade of the tap that completed
* the row. If the row isn't complete (not all taps have been hit), return
* TNS_NONE or TNS_MISS. */
TapNoteScore NoteDataWithScoring::LastTapNoteScore(unsigned row) const
{
TapNoteScore score = TNS_MARVELOUS;
float scoretime = -9999;
for( int t=0; t<GetNumTracks(); t++ )
{
/* If there's no tap note on this row, skip it; the score will always be TNS_NONE. */
if(GetTapNote(t, row) == TAP_EMPTY) continue;
float tm = GetTapNoteOffset(t, row);
if(tm < scoretime) continue;
score = GetTapNoteScore(t, row);
scoretime = tm;
}
return score;
}
float NoteDataWithScoring::GetActualRadarValue( RadarCategory rv, float fSongSeconds ) const float NoteDataWithScoring::GetActualRadarValue( RadarCategory rv, float fSongSeconds ) const
{ {
switch( rv ) switch( rv )
@@ -173,7 +203,7 @@ float NoteDataWithScoring::GetActualChaosRadarValue( float fSongSeconds ) const
int iNumChaosNotesCompleted = 0; int iNumChaosNotesCompleted = 0;
for( unsigned r=0; r<m_TapNoteScores[0].size(); r++ ) for( unsigned r=0; r<m_TapNoteScores[0].size(); r++ )
{ {
if( !IsRowEmpty(r) && IsRowComplete(r) && GetNoteType(r) >= NOTE_TYPE_12TH ) if( !IsRowEmpty(r) && MinTapNoteScore(r) >= TNS_GREAT && GetNoteType(r) >= NOTE_TYPE_12TH )
iNumChaosNotesCompleted++; iNumChaosNotesCompleted++;
} }
@@ -212,6 +242,19 @@ void NoteDataWithScoring::SetTapNoteScore(unsigned track, unsigned row, TapNoteS
m_TapNoteScores[track][row] = tns; m_TapNoteScores[track][row] = tns;
} }
float NoteDataWithScoring::GetTapNoteOffset(unsigned track, unsigned row) const
{
if(row >= m_TapNoteOffset[track].size())
return 0;
return m_TapNoteOffset[track][row];
}
void NoteDataWithScoring::SetTapNoteOffset(unsigned track, unsigned row, float offset)
{
extend(m_TapNoteOffset[track], 0.f, row);
m_TapNoteOffset[track][row] = offset;
}
HoldNoteScore NoteDataWithScoring::GetHoldNoteScore(unsigned h) const HoldNoteScore NoteDataWithScoring::GetHoldNoteScore(unsigned h) const
{ {
if(h >= m_HoldNoteScores.size()) if(h >= m_HoldNoteScores.size())
+9 -1
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@@ -20,6 +20,11 @@ class NoteDataWithScoring : public NoteData
vector<TapNoteScore> m_TapNoteScores[MAX_NOTE_TRACKS]; vector<TapNoteScore> m_TapNoteScores[MAX_NOTE_TRACKS];
vector<HoldNoteScore> m_HoldNoteScores; vector<HoldNoteScore> m_HoldNoteScores;
/* Offset, in seconds, for each tap grade. Negative numbers mean the note
* was hit early; positive numbers mean it was hit late. These values are
* only meaningful for graded taps (m_TapNoteScores >= TNS_BOO). */
vector<float> m_TapNoteOffset[MAX_NOTE_TRACKS];
/* 1.0 means this HoldNote has full life. /* 1.0 means this HoldNote has full life.
* 0.0 means this HoldNote is dead * 0.0 means this HoldNote is dead
* When this value hits 0.0 for the first time, m_HoldScore becomes HSS_NG. * When this value hits 0.0 for the first time, m_HoldScore becomes HSS_NG.
@@ -37,12 +42,15 @@ public:
TapNoteScore GetTapNoteScore(unsigned track, unsigned row) const; TapNoteScore GetTapNoteScore(unsigned track, unsigned row) const;
void SetTapNoteScore(unsigned track, unsigned row, TapNoteScore tns); void SetTapNoteScore(unsigned track, unsigned row, TapNoteScore tns);
float GetTapNoteOffset(unsigned track, unsigned row) const;
void SetTapNoteOffset(unsigned track, unsigned row, float offset);
HoldNoteScore GetHoldNoteScore(unsigned h) const; HoldNoteScore GetHoldNoteScore(unsigned h) const;
void SetHoldNoteScore(unsigned h, HoldNoteScore hns); void SetHoldNoteScore(unsigned h, HoldNoteScore hns);
float GetHoldNoteLife(unsigned h) const; float GetHoldNoteLife(unsigned h) const;
void SetHoldNoteLife(unsigned h, float f); void SetHoldNoteLife(unsigned h, float f);
bool IsRowComplete( int index, TapNoteScore minGrade = TNS_GREAT ) const; TapNoteScore MinTapNoteScore(unsigned row) const;
TapNoteScore LastTapNoteScore(unsigned row) const;
float GetActualRadarValue( RadarCategory rv, float fSongSeconds ) const; float GetActualRadarValue( RadarCategory rv, float fSongSeconds ) const;
float GetActualStreamRadarValue( float fSongSeconds ) const; float GetActualStreamRadarValue( float fSongSeconds ) const;
+10 -12
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@@ -393,12 +393,13 @@ void Player::Step( int col )
LOG->Trace("(%2d/%2d)Note offset: %f, Score: %i", m_iOffsetSample, SAMPLE_COUNT, fNoteOffset, score); LOG->Trace("(%2d/%2d)Note offset: %f, Score: %i", m_iOffsetSample, SAMPLE_COUNT, fNoteOffset, score);
SetTapNoteScore(col, iIndexOverlappingNote, score); SetTapNoteScore(col, iIndexOverlappingNote, score);
SetTapNoteOffset(col, iIndexOverlappingNote, fNoteOffset);
if (score>=TNS_GREAT ) if ( score >= TNS_GREAT )
HandleAutosync(fNoteOffset); HandleAutosync(fNoteOffset);
if (score > TNS_NONE && IsRowComplete(iIndexOverlappingNote, TNS_BOO) ) if (score > TNS_NONE && MinTapNoteScore(iIndexOverlappingNote) >= TNS_BOO )
OnRowDestroyed( score, iIndexOverlappingNote ); OnRowDestroyed( iIndexOverlappingNote );
} }
if( !bDestroyedNote ) if( !bDestroyedNote )
@@ -426,18 +427,15 @@ void Player::HandleAutosync(float fNoteOffset)
m_iOffsetSample = 0; m_iOffsetSample = 0;
} }
void Player::OnRowDestroyed( TapNoteScore lastScore, int iIndexThatWasSteppedOn )
void Player::OnRowDestroyed( int iIndexThatWasSteppedOn )
{ {
LOG->Trace( "Player::OnRowDestroyed" ); LOG->Trace( "Player::OnRowDestroyed" );
// find the minimum score of the row /* Find the minimum score of the row. This will never be TNS_NONE, since this
TapNoteScore score = TNS_MARVELOUS; * function is only called when a row is completed. */
for( int t=0; t<GetNumTracks(); t++ ) // TapNoteScore score = MinTapNoteScore(iIndexThatWasSteppedOn);
{ TapNoteScore score = LastTapNoteScore(iIndexThatWasSteppedOn);
TapNoteScore tns = GetTapNoteScore(t, iIndexThatWasSteppedOn);
if( tns >= TNS_BOO )
score = min( score, tns );
}
/* If the whole row was hit with perfects or greats, remove the row /* If the whole row was hit with perfects or greats, remove the row
* from the NoteField, so it disappears. */ * from the NoteField, so it disappears. */
+1 -1
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@@ -53,7 +53,7 @@ public:
protected: protected:
int UpdateTapNotesMissedOlderThan( float fMissIfOlderThanThisBeat ); int UpdateTapNotesMissedOlderThan( float fMissIfOlderThanThisBeat );
void OnRowDestroyed( TapNoteScore lastScore, int iStepIndex ); void OnRowDestroyed( int iStepIndex );
void HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTapsInRow ); void HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTapsInRow );
void HandleHoldScore( HoldNoteScore holdScore, TapNoteScore tapScore ); void HandleHoldScore( HoldNoteScore holdScore, TapNoteScore tapScore );
void HandleAutosync(float fNoteOffset); void HandleAutosync(float fNoteOffset);