add TextureUnit param to SetSphereEnvironmentMapping

This commit is contained in:
Glenn Maynard
2007-02-13 06:04:30 +00:00
parent a9fd52cce0
commit 5600e93d3a
7 changed files with 18 additions and 16 deletions
+2 -2
View File
@@ -1527,9 +1527,9 @@ RageMatrix RageDisplay_D3D::GetOrthoMatrix( float l, float r, float b, float t,
return m;
}
void RageDisplay_D3D::SetSphereEnvironmentMapping( bool b )
void RageDisplay_D3D::SetSphereEnvironmentMapping( TextureUnit tu, bool b )
{
g_bSphereMapping[g_currentTextureUnit] = b;
g_bSphereMapping[tu] = b;
}
/*