add TextureUnit param to SetSphereEnvironmentMapping
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@@ -1527,9 +1527,9 @@ RageMatrix RageDisplay_D3D::GetOrthoMatrix( float l, float r, float b, float t,
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return m;
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}
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void RageDisplay_D3D::SetSphereEnvironmentMapping( bool b )
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void RageDisplay_D3D::SetSphereEnvironmentMapping( TextureUnit tu, bool b )
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{
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g_bSphereMapping[g_currentTextureUnit] = b;
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g_bSphereMapping[tu] = b;
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}
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/*
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