s/CArray<x,y>/vector<x>/g

This commit is contained in:
Glenn Maynard
2003-01-03 05:56:28 +00:00
parent fdc69927d9
commit 55e92e771d
46 changed files with 121 additions and 124 deletions
+2 -2
View File
@@ -124,7 +124,7 @@ void MenuElements::TweenTopLayerOnScreen(float tm)
if(tm == -1)
tm = MENU_ELEMENTS_TWEEN_TIME;
CArray<Actor*,Actor*> apActorsInTopFrame;
vector<Actor*> apActorsInTopFrame;
apActorsInTopFrame.push_back( &m_sprTopEdge );
apActorsInTopFrame.push_back( &m_sprStyleIcon );
apActorsInTopFrame.push_back( &m_MenuTimer );
@@ -162,7 +162,7 @@ void MenuElements::TweenTopLayerOffScreen(float tm)
bounce faster. SCREEN_WIDTH+SCREEN_WIDTH/2 would, but ignoring fOriginalX
will make each component tween off at a different rate ...
-glenn
CArray<Actor*,Actor*> apActorsInTopFrame;
vector<Actor*> apActorsInTopFrame;
apActorsInTopFrame.push_back( &m_sprTopEdge );
apActorsInTopFrame.push_back( &m_sprStyleIcon );
apActorsInTopFrame.push_back( &m_MenuTimer );