s/CArray<x,y>/vector<x>/g

This commit is contained in:
Glenn Maynard
2003-01-03 05:56:28 +00:00
parent fdc69927d9
commit 55e92e771d
46 changed files with 121 additions and 124 deletions
+4 -4
View File
@@ -28,9 +28,9 @@ public:
GameDef* GetGameDefForGame( Game g );
const StyleDef* GetStyleDefForStyle( Style s );
void GetGameplayStylesForGame( Game game, CArray<Style,Style>& aStylesAddTo, bool editor=false );
void GetModesChoicesForGame( Game game, CArray<ModeChoice*,ModeChoice*>& apChoicesAddTo );
void GetNotesTypesForGame( Game game, CArray<NotesType,NotesType>& aNotesTypeAddTo ); // only look at edit-specific styles
void GetGameplayStylesForGame( Game game, vector<Style>& aStylesAddTo, bool editor=false );
void GetModesChoicesForGame( Game game, vector<ModeChoice*>& apChoicesAddTo );
void GetNotesTypesForGame( Game game, vector<NotesType>& aNotesTypeAddTo ); // only look at edit-specific styles
// void GetGameNames( CStringArray &AddTo );
// bool DoesGameExist( CString sGameName );
@@ -52,7 +52,7 @@ public:
RageColor GetMetricC( CString sClassName, CString sValueName );
void GetEnabledGames( CArray<Game,Game>& aGamesOut );
void GetEnabledGames( vector<Game>& aGamesOut );
static int NotesTypeToNumTracks( NotesType nt );
static NotesType StringToNotesType( CString sNotesType );