s/CArray<x,y>/vector<x>/g
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@@ -28,9 +28,9 @@ public:
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GameDef* GetGameDefForGame( Game g );
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const StyleDef* GetStyleDefForStyle( Style s );
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void GetGameplayStylesForGame( Game game, CArray<Style,Style>& aStylesAddTo, bool editor=false );
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void GetModesChoicesForGame( Game game, CArray<ModeChoice*,ModeChoice*>& apChoicesAddTo );
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void GetNotesTypesForGame( Game game, CArray<NotesType,NotesType>& aNotesTypeAddTo ); // only look at edit-specific styles
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void GetGameplayStylesForGame( Game game, vector<Style>& aStylesAddTo, bool editor=false );
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void GetModesChoicesForGame( Game game, vector<ModeChoice*>& apChoicesAddTo );
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void GetNotesTypesForGame( Game game, vector<NotesType>& aNotesTypeAddTo ); // only look at edit-specific styles
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// void GetGameNames( CStringArray &AddTo );
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// bool DoesGameExist( CString sGameName );
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@@ -52,7 +52,7 @@ public:
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RageColor GetMetricC( CString sClassName, CString sValueName );
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void GetEnabledGames( CArray<Game,Game>& aGamesOut );
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void GetEnabledGames( vector<Game>& aGamesOut );
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static int NotesTypeToNumTracks( NotesType nt );
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static NotesType StringToNotesType( CString sNotesType );
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