NEW FEATURE: Added 0.25x scroll speed
CHANGE: Reorganized options on Player Options screen NEW FEATURE: New modifier: Acceleration-Land NEW FEATURE: New modifier: Acceleration-Expand NEW FEATURE: New modifier: Acceleration-Boomerang CHANGE: Tweaked Acceleration-Wave for more of a challenge CHANGE: Changed format NoteSkin tap graphic format. Existing NoteSkins will need to update the tap graphic.
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@@ -160,8 +160,8 @@ void Player::Load( PlayerNumber pn, NoteData* pNoteData, LifeMeter* pLM, ScoreDi
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if( GAMESTATE->m_PlayerOptions[pn].m_bLittle )
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NoteDataUtil::MakeLittle(*this);
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int iPixelsToDrawBefore = 96;
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int iPixelsToDrawAfter = 384;
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int iPixelsToDrawBefore = -60;
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int iPixelsToDrawAfter = 350;
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// If both options are on, we *do* need to multiply it twice.
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if( GAMESTATE->m_PlayerOptions[pn].m_bEffects[PlayerOptions::EFFECT_MINI] )
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