Don't reset lights due to settings.

Thank Trevor Barribeau for the fix.

This is required for the BlinkGameplayButtonLightsOnNote setting, particularly if it's set to 0 instead of 1.
This commit is contained in:
Jason Felds
2016-04-14 22:04:04 -04:00
parent b5405bfc72
commit 55913d1a23
+1
View File
@@ -369,6 +369,7 @@ void LightsManager::Update( float fDeltaTime )
m_LightsState.m_bGameButtonLights[gc][gb] = m_fSecsLeftInGameButtonBlink[gc][gb] > 0 ;
}
}
break;
}
// fall through to blink on button presses