name cleanup: StyleDef -> Style
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@@ -25,7 +25,7 @@ SnapDisplay::SnapDisplay()
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void SnapDisplay::Load( PlayerNumber pn )
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{
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m_iNumCols = GAMESTATE->GetCurrentStyleDef()->m_iColsPerPlayer;
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m_iNumCols = GAMESTATE->GetCurrentStyle()->m_iColsPerPlayer;
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m_sprIndicators[0].SetX( -ARROW_SIZE * (m_iNumCols/2 + 0.5f) );
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m_sprIndicators[1].SetX( ARROW_SIZE * (m_iNumCols/2 + 0.5f) );
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