name cleanup: StyleDef -> Style

This commit is contained in:
Chris Danford
2004-06-28 07:26:00 +00:00
parent 1296cd775d
commit 5544445ad0
80 changed files with 350 additions and 353 deletions
+3 -3
View File
@@ -22,7 +22,7 @@ ScreenJukeboxMenu::ScreenJukeboxMenu( CString sClassName ) : ScreenWithMenuEleme
{
LOG->Trace( "ScreenJukeboxMenu::ScreenJukeboxMenu()" );
GAMESTATE->m_pCurStyleDef = NULL;
GAMESTATE->m_pCurStyle = NULL;
FOREACH_PlayerNumber( pn )
GAMESTATE->m_bSideIsJoined[pn] = true;
@@ -84,12 +84,12 @@ void ScreenJukeboxMenu::MenuStart( PlayerNumber pn )
if( IsTransitioning() )
return;
const StyleDef *style = m_Selector.GetSelectedStyle();
const Style *style = m_Selector.GetSelectedStyle();
CString sGroup = m_Selector.GetSelectedGroup();
Difficulty dc = m_Selector.GetSelectedDifficulty();
bool bModifiers = m_Selector.GetSelectedModifiers();
GAMESTATE->m_pCurStyleDef = style;
GAMESTATE->m_pCurStyle = style;
GAMESTATE->m_sPreferredGroup = (sGroup=="ALL MUSIC") ? GROUP_ALL_MUSIC : sGroup;
FOREACH_PlayerNumber( p )
GAMESTATE->m_PreferredDifficulty[p] = dc;