name cleanup: StyleDef -> Style
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@@ -426,7 +426,7 @@ void ProfileManager::IncrementStepsPlayCount( const Song* pSong, const Steps* pS
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PROFILEMAN->GetMachineProfile()->IncrementStepsPlayCount( pSong, pSteps );
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}
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HighScore ProfileManager::GetHighScoreForDifficulty( const Song *s, const StyleDef *st, ProfileSlot slot, Difficulty dc ) const
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HighScore ProfileManager::GetHighScoreForDifficulty( const Song *s, const Style *st, ProfileSlot slot, Difficulty dc ) const
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{
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// return max grade of notes in difficulty class
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vector<Steps*> aNotes;
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