name cleanup: StyleDef -> Style
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@@ -481,7 +481,7 @@ void PlayerOptions::ToggleOneTurn( Turn t )
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float PlayerOptions::GetReversePercentForColumn( int iCol )
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{
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float f = 0;
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int iNumCols = GAMESTATE->GetCurrentStyleDef()->m_iColsPerPlayer;
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int iNumCols = GAMESTATE->GetCurrentStyle()->m_iColsPerPlayer;
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f += m_fScrolls[SCROLL_REVERSE];
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