Just one loop here.

This commit is contained in:
Jason Felds
2013-04-30 20:38:24 -04:00
parent e689175fa6
commit 55024fa330
+3 -3
View File
@@ -3007,9 +3007,9 @@ const Style *GameManager::GetFirstCompatibleStyle( const Game *pGame, int iNumPl
{ {
vector<const Style*> vpStyles; vector<const Style*> vpStyles;
GetCompatibleStyles( pGame, iNumPlayers, vpStyles ); GetCompatibleStyles( pGame, iNumPlayers, vpStyles );
FOREACH_CONST( const Style*, vpStyles, s ) for (Style const *s : vpStyles)
if( (*s)->m_StepsType == st ) if( s->m_StepsType == st )
return *s; return s;
FAIL_M( ssprintf("No compatible styles for %s - %s with %d player%s.", pGame->m_szName, FAIL_M( ssprintf("No compatible styles for %s - %s with %d player%s.", pGame->m_szName,
GetStepsTypeInfo(st).szName, iNumPlayers, iNumPlayers==1?"":"s") ); GetStepsTypeInfo(st).szName, iNumPlayers, iNumPlayers==1?"":"s") );
return NULL; return NULL;