Fix Windows x64 type inconsistency regarding RageTexture

This commit is contained in:
Prcuvu
2019-10-03 08:58:14 +08:00
parent 7e96188088
commit 54c067f48d
18 changed files with 107 additions and 105 deletions
+1 -1
View File
@@ -28,7 +28,7 @@ public:
virtual ~RenderTarget() { }
virtual void Create( const RenderTargetParam &param, int &iTextureWidthOut, int &iTextureHeightOut ) = 0;
virtual unsigned GetTexture() const = 0;
virtual uintptr_t GetTexture() const = 0;
/* Render to this RenderTarget. */
virtual void StartRenderingTo() = 0;