clean up RageDisplay methods, add ability to mask song banner

The masking uses the Z-buffer under the assumption that some cards don't have a stencil.  Should we be using the stencil instead?  It doesn't really matter because we never need both the Z buffer and stencil buffer simultaneously.
This commit is contained in:
Chris Danford
2003-05-15 06:09:19 +00:00
parent 2b1099666c
commit 54bedc3eba
27 changed files with 169 additions and 252 deletions
-6
View File
@@ -1217,12 +1217,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="OptionsCursor.h">
</File>
<File
RelativePath="Sample3dObject.cpp">
</File>
<File
RelativePath="Sample3dObject.h">
</File>
<File
RelativePath="ScrollBar.cpp">
</File>