clean up RageDisplay methods, add ability to mask song banner

The masking uses the Z-buffer under the assumption that some cards don't have a stencil.  Should we be using the stencil instead?  It doesn't really matter because we never need both the Z buffer and stencil buffer simultaneously.
This commit is contained in:
Chris Danford
2003-05-15 06:09:19 +00:00
parent 2b1099666c
commit 54bedc3eba
27 changed files with 169 additions and 252 deletions
+2 -2
View File
@@ -96,7 +96,7 @@ void CourseContentsList::Update( float fDeltaTime )
void CourseContentsList::DrawPrimitives()
{
// turn on Z buffer to clip items
DISPLAY->EnableZBuffer();
DISPLAY->SetZBuffer( true );
// write to z buffer so that top and bottom are clipped
m_quad.SetZ( 1 );
@@ -128,7 +128,7 @@ void CourseContentsList::DrawPrimitives()
}
// turn off Z buffer
DISPLAY->DisableZBuffer();
DISPLAY->SetZBuffer( false );
}
void CourseContentsList::TweenInAfterChangedCourse()