clean up RageDisplay methods, add ability to mask song banner

The masking uses the Z-buffer under the assumption that some cards don't have a stencil.  Should we be using the stencil instead?  It doesn't really matter because we never need both the Z buffer and stencil buffer simultaneously.
This commit is contained in:
Chris Danford
2003-05-15 06:09:19 +00:00
parent 2b1099666c
commit 54bedc3eba
27 changed files with 169 additions and 252 deletions
+2
View File
@@ -27,6 +27,8 @@ public:
virtual void SetDiffuse( RageColor c );
virtual void SetUseZBuffer( bool b );
/* Amount of time until all tweens (and all children's tweens) have stopped: */
virtual float GetTweenTimeLeft() const;