diff --git a/stepmania/src/Makefile.am b/stepmania/src/Makefile.am
index 2d98250975..a85eca87d6 100644
--- a/stepmania/src/Makefile.am
+++ b/stepmania/src/Makefile.am
@@ -1,4 +1,4 @@
-bin_PROGRAMS = stepmania test_audio_readers
+bin_PROGRAMS = stepmania test_audio_readers test_file_readers
AM_LDFLAGS =
AM_CXXFLAGS =
@@ -173,9 +173,13 @@ Helpers = SDL_dither.cpp SDL_dither.h SDL_rotozoom.cpp SDL_rotozoom.h SDL_utils.
PCRE = pcre/chartables.c pcre/get.c pcre/internal.h pcre/maketables.c pcre/pcre.c pcre/pcre.h pcre/study.c
+RageFile = \
+RageFile.cpp RageFile.h RageFileDriver.cpp RageFileDriver.h RageFileManager.cpp RageFileManager.h \
+RageFileDriverDirect.cpp RageFileDriverDirect.h
+
Rage = $(Helpers) $(PCRE)\
RageBitmapTexture.cpp RageBitmapTexture.h RageDisplay.cpp RageDisplay.h RageDisplay_OGL.cpp RageDisplay_OGL.h \
-RageException.cpp RageException.h RageFile.cpp RageFile.h RageInput.cpp RageInput.h \
+RageException.cpp RageException.h RageInput.cpp RageInput.h \
RageInputDevice.cpp RageInputDevice.h RageLog.cpp RageLog.h RageMath.cpp RageMath.h RageSound.cpp RageSound.h \
RageSoundManager.cpp RageSoundManager.h RageSoundReader.h RageSoundReader_FileReader.cpp RageSoundReader_FileReader.h \
RageSoundReader_Preload.cpp RageSoundReader_Preload.h RageSoundReader_Resample.cpp RageSoundReader_Resample.h \
@@ -183,7 +187,8 @@ RageSoundReader_Resample_Fast.cpp RageSoundReader_Resample_Fast.h RageSoundReade
RageSoundResampler.cpp RageSoundResampler.h RageSounds.cpp RageSounds.h RageTexture.cpp RageTexture.h RageTextureID.cpp RageTextureID.h \
RageTextureManager.cpp RageTextureManager.h RageThreads.cpp RageThreads.h RageTimer.cpp RageTimer.h RageTypes.h \
RageUtil.cpp RageUtil.h RageUtil_CharConversions.cpp RageUtil_CharConversions.h RageUtil_FileDB.cpp RageUtil_FileDB.h \
-$(RageSoundFileReaders)
+$(RageSoundFileReaders) \
+$(RageFile)
Actors = \
Actor.cpp Actor.h ActorCollision.h ActorFrame.cpp ActorFrame.h ActorScroller.cpp ActorScroller.h \
@@ -207,6 +212,7 @@ stepmania_LDADD = \
$(AUDIO_LIBS) \
$(srcdir)/libresample/libresample.a
+# XXX: Make ArchHooks not depend on Display
# A hack for now:
test_audio_readers_SOURCES = tests/test_audio_readers.cpp \
RageDisplay.cpp RageDisplay.h \
@@ -214,7 +220,7 @@ test_audio_readers_SOURCES = tests/test_audio_readers.cpp \
RageUtil.cpp RageLog.cpp RageThreads.cpp RageException.cpp \
RageUtil_FileDB.cpp RageUtil_FileDB.h \
RageTimer.cpp RageTimer.h \
- RageFile.cpp RageFile.h \
+ $(RageFile) \
RageSoundReader_FileReader.cpp RageSoundReader_FileReader.h \
PrefsManager.cpp PrefsManager.h \
arch/ArchHooks/ArchHooks.cpp arch/ArchHooks/ArchHooks.h \
@@ -226,6 +232,21 @@ test_audio_readers_LDADD = \
$(USE_SDL_LIBS) \
$(AUDIO_LIBS)
+test_file_readers_SOURCES = tests/test_file_readers.cpp \
+ RageDisplay.cpp RageDisplay.h \
+ RageMath.cpp RageMath.h \
+ RageUtil.cpp RageLog.cpp RageThreads.cpp RageException.cpp \
+ RageUtil_FileDB.cpp RageUtil_FileDB.h \
+ RageTimer.cpp RageTimer.h \
+ $(RageFile) \
+ PrefsManager.cpp PrefsManager.h \
+ arch/ArchHooks/ArchHooks.cpp arch/ArchHooks/ArchHooks.h \
+ IniFile.cpp IniFile.h \
+ $(PCRE)
+
+test_file_readers_LDADD = \
+ $(USE_SDL_LIBS)
+
INCLUDES = $(SDL_CFLAGS)
if HAVE_GTK
diff --git a/stepmania/src/StepMania.dsp b/stepmania/src/StepMania.dsp
index 8df18368ac..790295eb96 100644
--- a/stepmania/src/StepMania.dsp
+++ b/stepmania/src/StepMania.dsp
@@ -1,5 +1,5 @@
# Microsoft Developer Studio Project File - Name="StepMania" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 60000
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
@@ -62,10 +62,10 @@ LINK32=link.exe
# SUBTRACT LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib
# Begin Special Build Tool
IntDir=.\../Debug6
-TargetDir=\stepmania\stepmania
+TargetDir=\temp\stepmania
TargetName=StepMania-debug
SOURCE="$(InputPath)"
-PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
+PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
# End Special Build Tool
@@ -82,28 +82,24 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
-CPP=cl.exe
-# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_XBOX" /D "_DEBUG" /YX /FD /G6 /Ztmp /c
-# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /D "OGG_ONLY" /YX /FD /G6 /Ztmp /c
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /subsystem:xbox /fixed:no /TMP
-# ADD LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /nodefaultlib:"libcd" /nodefaultlib:"libcmt" /out:"../StepManiaXbox-debug.exe" /subsystem:xbox /fixed:no /TMP
-XBE=imagebld.exe
-# ADD BASE XBE /nologo /stack:0x10000 /debug
-# ADD XBE /nologo /stack:0x10000 /debug /out:"../default.xbe"
XBCP=xbecopy.exe
# ADD BASE XBCP /NOLOGO
# ADD XBCP /NOLOGO
+XBE=imagebld.exe
+# ADD BASE XBE /nologo /stack:0x10000 /debug
+# ADD XBE /nologo /stack:0x10000 /debug /out:"../default.xbe"
+LINK32=link.exe
+# ADD BASE LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /subsystem:xbox /fixed:no /TMP
+# ADD LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /nodefaultlib:"libcd" /nodefaultlib:"libcmt" /out:"../StepManiaXbox-debug.exe" /subsystem:xbox /fixed:no /TMP
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+CPP=cl.exe
+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_XBOX" /D "_DEBUG" /YX /FD /G6 /Ztmp /c
+# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /D "OGG_ONLY" /YX /FD /G6 /Ztmp /c
# Begin Special Build Tool
-IntDir=.\Debug
-TargetDir=\stepmania\stepmania
-TargetName=default
-SOURCE="$(InputPath)"
-PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp \
- /Fo$(IntDir)\
+PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp \
+ /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
# End Special Build Tool
@@ -140,10 +136,10 @@ LINK32=link.exe
# SUBTRACT LINK32 /verbose /pdb:none
# Begin Special Build Tool
IntDir=.\../Release6
-TargetDir=\stepmania\stepmania
+TargetDir=\temp\stepmania
TargetName=StepMania
SOURCE="$(InputPath)"
-PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
+PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
# End Special Build Tool
@@ -161,31 +157,27 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania
# PROP Intermediate_Dir "StepMania___Xbox_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
-CPP=cl.exe
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "NDEBUG" /YX"global.h" /FD /c
-# SUBTRACT CPP /Fr
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
+XBCP=xbecopy.exe
+# ADD BASE XBCP /NOLOGO
+# ADD XBCP /NOLOGO
+XBE=imagebld.exe
+# ADD BASE XBE /nologo /stack:0x10000 /debug
+# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe"
LINK32=link.exe
# ADD BASE LINK32 $(intdir)\verstub.obj xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /pdb:"../debug6/StepMania-debug.pdb" /map /debug /machine:IX86 /nodefaultlib:"libcmtd.lib" /out:"../StepMania-debug.exe"
# SUBTRACT BASE LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib
# ADD LINK32 $(intdir)\verstub.obj xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib dmusic.lib xnet.lib xboxkrnl.lib libcmt.lib /nologo /incremental:no /pdb:"../release6xbox/StepMania.pdb" /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcmtd" /out:"../StepManiaXbox.exe" /subsystem:xbox /fixed:no /TMP /OPT:REF
# SUBTRACT LINK32 /pdb:none /map /debug
-XBE=imagebld.exe
-# ADD BASE XBE /nologo /stack:0x10000 /debug
-# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe"
-XBCP=xbecopy.exe
-# ADD BASE XBCP /NOLOGO
-# ADD XBCP /NOLOGO
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+CPP=cl.exe
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "NDEBUG" /YX"global.h" /FD /c
+# SUBTRACT CPP /Fr
# Begin Special Build Tool
-IntDir=.\StepMania___Xbox_Release
-TargetDir=\stepmania\stepmania
-TargetName=default
-SOURCE="$(InputPath)"
-PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp \
- /Fo$(IntDir)\
+PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp \
+ /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
# End Special Build Tool
@@ -477,6 +469,63 @@ SOURCE=.\RageFile.h
# End Source File
# Begin Source File
+SOURCE=.\RageFileDriver.cpp
+
+!IF "$(CFG)" == "StepMania - Win32 Debug"
+
+!ELSEIF "$(CFG)" == "StepMania - Xbox Debug"
+
+!ELSEIF "$(CFG)" == "StepMania - Win32 Release"
+
+!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\RageFileDriver.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\RageFileDriverDirect.cpp
+
+!IF "$(CFG)" == "StepMania - Win32 Debug"
+
+!ELSEIF "$(CFG)" == "StepMania - Xbox Debug"
+
+!ELSEIF "$(CFG)" == "StepMania - Win32 Release"
+
+!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\RageFileDriverDirect.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\RageFileManager.cpp
+
+!IF "$(CFG)" == "StepMania - Win32 Debug"
+
+!ELSEIF "$(CFG)" == "StepMania - Xbox Debug"
+
+!ELSEIF "$(CFG)" == "StepMania - Win32 Release"
+
+!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\RageFileManager.h
+# End Source File
+# Begin Source File
+
SOURCE=.\RageInput.cpp
!IF "$(CFG)" == "StepMania - Win32 Debug"
diff --git a/stepmania/src/StepMania.vcproj b/stepmania/src/StepMania.vcproj
index b91df2bbb4..fec845c677 100644
--- a/stepmania/src/StepMania.vcproj
+++ b/stepmania/src/StepMania.vcproj
@@ -1535,6 +1535,24 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
+
+
+
+
+
+
+
+
+
+
+
+