comments, cleanup
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@@ -262,7 +262,7 @@ float MovieTexture_Generic::CheckFrameTime()
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if( -fOffset >= FrameSkipThreshold && !m_bFrameSkipMode )
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{
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LOG->Trace( "(%s) Time is %f, and the movie is at %f. Entering frame skip mode.",
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GetID().filename.c_str(), m_fClock, m_pDecoder->GetTimestamp());
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GetID().filename.c_str(), m_fClock, m_pDecoder->GetTimestamp() );
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m_bFrameSkipMode = true;
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}
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