diff --git a/stepmania/Themes/default/BGAnimations/ScreenSelectMusic overlay/default.lua b/stepmania/Themes/default/BGAnimations/ScreenSelectMusic overlay/default.lua index 66be4d9c95..7dc8cc9c68 100644 --- a/stepmania/Themes/default/BGAnimations/ScreenSelectMusic overlay/default.lua +++ b/stepmania/Themes/default/BGAnimations/ScreenSelectMusic overlay/default.lua @@ -114,9 +114,7 @@ local children = Condition=GAMESTATE:IsCourseMode() == false; }; - Def.BitmapText { - Font="Common normal"; - + LoadFont("Common", "normal") .. { InitCommand=cmd(x,SCREEN_CENTER_X-160;y,SCREEN_CENTER_Y+94;playcommand,"Set"); OnCommand=cmd(zoom,0.5;shadowlength,2;diffusealpha,0;linear,0.5;diffusealpha,1); OffCommand=cmd(linear,0.5;diffusealpha,0); @@ -193,9 +191,8 @@ local children = SortOrderChangedMessageCommand=cmd(playcommand,"Set"); }; - Def.BPMDisplay { + LoadFont("BPMDisplay", "bpm") .. { Name="BPMDisplay"; - Font="BPMDisplay bpm"; InitCommand=cmd(horizalign,right;y,SCREEN_CENTER_Y-134;shadowlength,0;); OnCommand=cmd(stoptweening;x,SCREEN_CENTER_X-160-SCREEN_WIDTH*0.6;bounceend,0.5;addx,SCREEN_WIDTH*0.6); OffCommand=cmd(bouncebegin,0.5;addx,-SCREEN_WIDTH*0.6); @@ -273,8 +270,7 @@ local children = CurrentSongChangedMessageCommand=cmd(playcommand,"Set"); }; - Def.BitmapText { - Font="_numbers2"; + LoadFont("_numbers2") .. { InitCommand=cmd(x,SCREEN_CENTER_X-262;y,SCREEN_CENTER_Y-126); OnCommand=cmd(shadowlength,0;addx,-SCREEN_WIDTH;bounceend,0.5;addx,SCREEN_WIDTH); OffCommand=cmd(bouncebegin,0.5;addx,-SCREEN_WIDTH); @@ -297,9 +293,7 @@ local children = OnCommand=cmd(finishtweening;x,SCREEN_CENTER_X-35-SCREEN_WIDTH*0.6;bounceend,0.5;addx,SCREEN_WIDTH*0.6); OffCommand=cmd(finishtweening;bouncebegin,0.5;addx,-SCREEN_WIDTH*0.6); }; - Def.BitmapText { - Font="BPMDisplay"; - + LoadFont("BPMDisplay", "bpm") .. { SetCommand=function(self) local song = GAMESTATE:GetCurrentSong() local course = GAMESTATE:GetCurrentCourse() diff --git a/stepmania/Themes/default/BGAnimations/ScreenSystemLayer overlay.lua b/stepmania/Themes/default/BGAnimations/ScreenSystemLayer overlay.lua index 49e0efda0c..623256ce29 100644 --- a/stepmania/Themes/default/BGAnimations/ScreenSystemLayer overlay.lua +++ b/stepmania/Themes/default/BGAnimations/ScreenSystemLayer overlay.lua @@ -4,8 +4,7 @@ function CreditsText( pn ) self:settext(str); end - local text = Def.BitmapText { - Font=THEME:GetPathF("ScreenManager","credits"); + local text = LoadFont("ScreenManager","credits") .. { InitCommand=cmd(shadowlength,0); RefreshCreditTextMessageCommand=update; CoinInsertedMessageCommand=update; @@ -16,9 +15,7 @@ end local t = Def.ActorFrame { children = { - Def.BitmapText { - Font=THEME:GetPathF(Var "LoadingScreen","message"); - Text=""; + LoadFont(Var "LoadingScreen","message") .. { InitCommand=cmd(maxwidth,750; horizalign,left;vertalign,top; zoom,0.8;shadowlength,2; diff --git a/stepmania/Themes/default/BGAnimations/ScreenTitleMenu overlay.lua b/stepmania/Themes/default/BGAnimations/ScreenTitleMenu overlay.lua index 95b4cfd6d6..3d7deae2b8 100644 --- a/stepmania/Themes/default/BGAnimations/ScreenTitleMenu overlay.lua +++ b/stepmania/Themes/default/BGAnimations/ScreenTitleMenu overlay.lua @@ -1,12 +1,9 @@ local children = { - Def.BitmapText { - Font="Common normal"; + LoadFont("Common", "normal") .. { Text=ProductVersion(); OnCommand=cmd(x,SCREEN_RIGHT-20;y,SCREEN_TOP+20;horizalign,right;diffuse,0.6,0.6,0.6,1;zoom,0.5;shadowlength,2); }; - Def.BitmapText { - Font="Common normal"; - Text=""; + LoadFont("Common", "normal") .. { OnCommand=cmd(x,SCREEN_LEFT+20;y,SCREEN_TOP+20;horizalign,left;diffuse,0.6,0.6,0.6,1;zoom,0.5;shadowlength,2;playcommand,"Set"); SetCommand=function(self) local fmt = THEME:GetString( "ScreenTitleMenu", "%d songs in %d groups, %d courses in %d groups" ) diff --git a/stepmania/Themes/default/BGAnimations/_shared edit courses.lua b/stepmania/Themes/default/BGAnimations/_shared edit courses.lua index 54f9630a4b..913284bb02 100644 --- a/stepmania/Themes/default/BGAnimations/_shared edit courses.lua +++ b/stepmania/Themes/default/BGAnimations/_shared edit courses.lua @@ -3,9 +3,7 @@ local frame = Def.ActorFrame OnCommand=cmd(x,SCREEN_CENTER_X+180;y,SCREEN_CENTER_Y);--;addx,SCREEN_WIDTH/2;decelerate,0.5;addx,-SCREEN_WIDTH/2); OffCommand=cmd(accelerate,0.5;addx,SCREEN_WIDTH/2); children = { - Def.BitmapText { - Font="Common Normal"; - Text=""; + LoadFont("Common", "normal") .. { OnCommand=cmd(horizalign,left;x,-80;y,-130;zoom,0.65;playcommand,"CurrentCourseChanged"); CurrentCourseChangedMessageCommand=function(self) local c = GAMESTATE:GetCurrentCourse() @@ -16,9 +14,7 @@ local frame = Def.ActorFrame end end; }; - Def.BitmapText { - Font="Common Normal"; - Text=""; + LoadFont("Common", "normal") .. { OnCommand=cmd(horizalign,left;x,-80;y,-100;zoom,0.65;playcommand,"CurrentTrailP1Changed"); CurrentTrailP1ChangedMessageCommand=function(self) local t = GAMESTATE:GetCurrentTrail( PLAYER_1 )