Removed now unnecessary tracking of previous/current foot placements (we can get this from row.whereTheFootIs).
Add full and half crossovers
This commit is contained in:
+128
-91
@@ -11,9 +11,11 @@
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static const char *TechCountsCategoryNames[] = {
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"Crossovers",
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"Total Footswitches",
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"Up Footswitches",
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"Down Footswitches",
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"HalfCrossovers",
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"FullCrossovers",
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"Footswitches",
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"UpFootswitches",
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"DownFootswitches",
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"Sideswitches",
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"Jacks",
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"Brackets",
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@@ -91,50 +93,16 @@ void TechCounts::FromString( RString sTechCounts )
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}
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void TechCounts::CalculateTechCountsFromRows(const std::vector<StepParity::Row> &rows, StepParity::StageLayout & layout, TechCounts &out)
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{
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// arrays to hold the column for each Foot enum.
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// A value of -1 means that Foot is not on any column
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int previousFootPlacement[StepParity::NUM_Foot];
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int currentFootPlacement[StepParity::NUM_Foot];
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int previousNoteCount = 0;
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for (int f = 0; f < StepParity::NUM_Foot; f++)
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{
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previousFootPlacement[f] = -1;
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currentFootPlacement[f] = -1;
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}
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// arrays to hold the foot placements for the current row and previos row.
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// They're basically just so we don't have to reference currentRow.notes[c].parity everywhere
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std::vector<StepParity::Foot> previousColumns(rows[0].columnCount, StepParity::NONE);
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std::vector<StepParity::Foot> currentColumns(rows[0].columnCount, StepParity::NONE);
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for (unsigned long i = 1; i < rows.size(); i++)
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{
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const StepParity::Row ¤tRow = rows[i];
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const StepParity::Row &previousRow = rows[i - 1];
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int noteCount = 0;
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float elapsedTime = currentRow.second - previousRow.second;
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// copy the foot placement for the current row into currentColumns,
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// and count up how many notes there are in this row
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for (int c = 0; c < currentRow.columnCount; c++)
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{
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StepParity::Foot currFoot = currentRow.notes[c].parity;
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TapNoteType currType = currentRow.notes[c].type;
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// If this isn't either a tap or the beginning of a hold, skip it
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if(currType != TapNoteType_Tap && currType != TapNoteType_HoldHead)
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{
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continue;
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}
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currentFootPlacement[currFoot] = c;
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currentColumns[c] = currFoot;
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noteCount += 1;
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}
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/*
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Jacks are same arrow same foot
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Doublestep is same foot on successive arrows
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@@ -146,16 +114,16 @@ void TechCounts::CalculateTechCountsFromRows(const std::vector<StepParity::Row>
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*/
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// check for jacks and doublesteps
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if(noteCount == 1 && previousNoteCount == 1)
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if(currentRow.noteCount == 1 && previousRow.noteCount == 1)
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{
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for (StepParity::Foot foot: StepParity::FEET)
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{
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if(currentFootPlacement[foot] == -1 || previousFootPlacement[foot] == -1)
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if(currentRow.whereTheFeetAre[foot] == -1 || previousRow.whereTheFeetAre[foot] == -1)
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{
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continue;
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}
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if(previousFootPlacement[foot] == currentFootPlacement[foot])
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if(previousRow.whereTheFeetAre[foot] == currentRow.whereTheFeetAre[foot])
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{
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if(elapsedTime < JACK_CUTOFF)
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{
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@@ -173,82 +141,151 @@ void TechCounts::CalculateTechCountsFromRows(const std::vector<StepParity::Row>
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}
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// check for brackets
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if(noteCount >= 2)
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if(currentRow.noteCount >= 2)
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{
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if(currentFootPlacement[StepParity::LEFT_HEEL] != -1 && currentFootPlacement[StepParity::LEFT_TOE] != -1)
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if(currentRow.whereTheFeetAre[StepParity::LEFT_HEEL] != -1 && currentRow.whereTheFeetAre[StepParity::LEFT_TOE] != -1)
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{
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out[TechCountsCategory_Brackets] += 1;
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}
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if(currentFootPlacement[StepParity::RIGHT_HEEL] != -1 && currentFootPlacement[StepParity::RIGHT_TOE] != -1)
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if(currentRow.whereTheFeetAre[StepParity::RIGHT_HEEL] != -1 && currentRow.whereTheFeetAre[StepParity::RIGHT_TOE] != -1)
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{
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out[TechCountsCategory_Brackets] += 1;
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}
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}
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// Check for footswitches, sideswitches, and crossovers
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for (int c = 0; c < currentRow.columnCount; c++)
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// Check for up footswitches
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for(int c : layout.upArrows)
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{
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if(currentColumns[c] == StepParity::NONE)
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if(isFootswitch(c, currentRow, previousRow, elapsedTime))
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{
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continue;
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out[TechCountsCategory_UpFootswitches] += 1;
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out[TechCountsCategory_Footswitches] += 1;
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}
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// this same column was stepped on in the previous row, but not by the same foot ==> footswitch or sideswitch
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if(previousColumns[c] != StepParity::NONE
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&& previousColumns[c] != currentColumns[c]
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&& StepParity::OTHER_PART_OF_FOOT[previousColumns[c]] != currentColumns[c]
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&& elapsedTime < FOOTSWITCH_CUTOFF
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)
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}
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// Check for down footswitches
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for(int c: layout.downArrows)
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{
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if(isFootswitch(c, currentRow, previousRow, elapsedTime))
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{
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// this is assuming only 4-panel single
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if(layout.isSideArrow(c))
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out[TechCountsCategory_DownFootswitches] += 1;
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out[TechCountsCategory_Footswitches] += 1;
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}
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}
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// Check for sideswitches
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for(int c: layout.sideArrows)
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{
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if(isFootswitch(c, currentRow, previousRow, elapsedTime))
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{
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out[TechCountsCategory_Sideswitches] += 1;
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}
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}
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// Check for crossovers
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int leftHeel = currentRow.whereTheFeetAre[StepParity::LEFT_HEEL];
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int leftToe = currentRow.whereTheFeetAre[StepParity::LEFT_TOE];
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int rightHeel = currentRow.whereTheFeetAre[StepParity::RIGHT_HEEL];
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int rightToe = currentRow.whereTheFeetAre[StepParity::RIGHT_TOE];
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int previousLeftHeel = previousRow.whereTheFeetAre[StepParity::LEFT_HEEL];
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int previousLeftToe = previousRow.whereTheFeetAre[StepParity::LEFT_TOE];
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int previousRightHeel = previousRow.whereTheFeetAre[StepParity::RIGHT_HEEL];
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int previousRightToe = previousRow.whereTheFeetAre[StepParity::RIGHT_TOE];
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// Check for the following:
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// - We moved the right foot on this row,
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// - we moved the left foot on this row,
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// - we didn't move the right foot on this row
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// - Is the position of the right foot farther left than the left foot
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// - If so, check the row before the previous row for the following:
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// - Was the right foot on a difference position
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// - Was the right foot farther right than the left?
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// - If so, then this was a full crossover (like RDL, starting on right foot)
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// - otherwise, then this was probably a half crossover (like UDL, starting on right foot)
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if(rightHeel != -1 && previousLeftHeel != -1 && previousRightHeel == -1)
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{
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StepParity::StagePoint leftPos = layout.averagePoint(previousLeftHeel, previousLeftToe);
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StepParity::StagePoint rightPos = layout.averagePoint(rightHeel, rightToe);
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if(rightPos.x < leftPos.x)
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{
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if(i > 1)
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{
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out[TechCountsCategory_Sideswitches] += 1;
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const StepParity::Row & previousPreviousRow = rows[i - 2];
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if(previousPreviousRow.whereTheFeetAre[StepParity::RIGHT_HEEL] != rightHeel)
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{
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StepParity::StagePoint previousPreviousRightPos = layout.columns[previousPreviousRow.whereTheFeetAre[StepParity::RIGHT_HEEL]];
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if(previousPreviousRightPos.x > leftPos.x)
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{
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out[TechCountsCategory_FullCrossovers] += 1;
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}
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else
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{
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out[TechCountsCategory_HalfCrossovers] += 1;
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}
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out[TechCountsCategory_Crossovers] += 1;
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}
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}
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else
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{
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out[TechCountsCategory_TotalFootswitches] += 1;
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if(layout.isUpArrow(c))
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{
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out[TechCountsCategory_UpFootswitches] += 1;
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}
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else if(layout.isDownArrow(c))
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{
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out[TechCountsCategory_DownFootswitches] += 1;
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}
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out[TechCountsCategory_HalfCrossovers] += 1;
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out[TechCountsCategory_Crossovers] += 1;
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}
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}
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// if the right foot is pressing the left arrow, or the left foot is pressing the right ==> crossover
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else if(c == 0 && previousColumns[c] == StepParity::NONE &&
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(currentColumns[c] == StepParity::RIGHT_HEEL || currentColumns[c] == StepParity::RIGHT_TOE))
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}
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// and check the same thing, starting with left foot
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else if(leftHeel != -1 && previousRightHeel != -1 && previousLeftHeel == -1)
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{
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StepParity::StagePoint leftPos = layout.averagePoint(leftHeel, leftToe);
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StepParity::StagePoint rightPos = layout.averagePoint(previousRightHeel, previousRightToe);
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if(rightPos.x < leftPos.x)
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{
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out[TechCountsCategory_Crossovers] += 1;
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}
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else if(c == 3 && previousColumns[c] == StepParity::NONE &&
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(currentColumns[c] == StepParity::LEFT_HEEL || currentColumns[c] == StepParity::LEFT_TOE))
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{
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out[TechCountsCategory_Crossovers] += 1;
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if(i > 1)
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{
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const StepParity::Row & previousPreviousRow = rows[i - 2];
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if(previousPreviousRow.whereTheFeetAre[StepParity::LEFT_HEEL] != leftHeel)
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{
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StepParity::StagePoint previousPreviousLeftPos = layout.columns[previousPreviousRow.whereTheFeetAre[StepParity::LEFT_HEEL]];
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if(rightPos.x > previousPreviousLeftPos.x)
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{
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out[TechCountsCategory_FullCrossovers] += 1;
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}
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else
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{
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out[TechCountsCategory_HalfCrossovers] += 1;
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}
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out[TechCountsCategory_Crossovers] += 1;
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}
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}
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else
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{
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out[TechCountsCategory_HalfCrossovers] += 1;
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out[TechCountsCategory_Crossovers] += 1;
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}
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}
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}
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// Move the values from currentFootPlacement to previousFootPlacement,
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// and reset currentFootPlacement
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for (int f = 0; f < StepParity::NUM_Foot; f++)
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{
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previousFootPlacement[f] = currentFootPlacement[f];
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currentFootPlacement[f] = -1;
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}
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for (int c = 0; c < currentRow.columnCount; c++)
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{
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previousColumns[c] = currentColumns[c];
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currentColumns[c] = StepParity::NONE;
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}
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previousNoteCount = noteCount;
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}
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}
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bool TechCounts::isFootswitch(int c, const StepParity::Row & currentRow, const StepParity::Row & previousRow, float elapsedTime)
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{
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if(currentRow.columns[c] == StepParity::NONE || previousRow.columns[c] == StepParity::NONE)
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{
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return false;
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}
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if(previousRow.columns[c] != currentRow.columns[c]
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&& StepParity::OTHER_PART_OF_FOOT[previousRow.columns[c]] != currentRow.columns[c]
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&& elapsedTime < FOOTSWITCH_CUTOFF)
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{
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return true;
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}
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return false;
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}
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// lua start
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class LunaTechCounts: public Luna<TechCounts>
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