diff --git a/stepmania/src/ScoreKeeperRave.cpp b/stepmania/src/ScoreKeeperRave.cpp index 374ea84960..2704931ea3 100644 --- a/stepmania/src/ScoreKeeperRave.cpp +++ b/stepmania/src/ScoreKeeperRave.cpp @@ -37,7 +37,7 @@ void ScoreKeeperRave::OnNextSong( int iSongInCourseIndex, Steps* pNotes, NoteDat #define CROSSED( val ) (fOld < val && fNew >= val) #define CROSSED_ATTACK_LEVEL( level ) CROSSED(1.f/NUM_ATTACK_LEVELS*(level+1)) -void ScoreKeeperRave::HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTapsInRow ) +void ScoreKeeperRave::HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTapsInRow, int iNumAdditions ) { AttackLevel oldAL = (AttackLevel)(int)GAMESTATE->m_fSuperMeter[m_PlayerNumber]; diff --git a/stepmania/src/ScoreKeeperRave.h b/stepmania/src/ScoreKeeperRave.h index 2485b7e195..7c4b0d7e6f 100644 --- a/stepmania/src/ScoreKeeperRave.h +++ b/stepmania/src/ScoreKeeperRave.h @@ -23,7 +23,7 @@ public: ScoreKeeperRave(PlayerNumber pn); virtual void Update( float fDelta ); virtual void OnNextSong( int iSongInCourseIndex, Steps* pNotes, NoteData* pNoteData ); // before a song plays (called multiple times if course) - virtual void HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTapsInRow ); + virtual void HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTapsInRow, int iNumAdditions ); virtual void HandleHoldScore( HoldNoteScore holdScore, TapNoteScore tapScore ); virtual int TapNoteScoreToDancePoints( TapNoteScore tns ) { return 0; }; virtual int HoldNoteScoreToDancePoints( HoldNoteScore hns ) { return 0; };