diff --git a/stepmania/src/Profile.cpp b/stepmania/src/Profile.cpp index 6195dfd5d9..c455e79122 100644 --- a/stepmania/src/Profile.cpp +++ b/stepmania/src/Profile.cpp @@ -1891,22 +1891,6 @@ void Profile::BackupToDir( CString sFromDir, CString sToDir ) FileCopy( sFromDir+DONT_SHARE_SIG, sToDir+DONT_SHARE_SIG ); } -Profile *Profile::CreateNewProfile( CString sProfileDir, CString sName, bool bFillWithRandomCharacter ) -{ - Profile *pProfile = new Profile; - pProfile->m_sDisplayName = sName; - if( bFillWithRandomCharacter ) - pProfile->m_sCharacter = GAMESTATE->GetRandomCharacter()->m_sName; - if( !pProfile->SaveAllToDir(sProfileDir, PREFSMAN->m_bSignProfileData) ) - { - delete pProfile; - return NULL; - } - - return pProfile; -} - - // lua start #include "LuaBinding.h" diff --git a/stepmania/src/Profile.h b/stepmania/src/Profile.h index 0529b09220..7a45cdd7cf 100644 --- a/stepmania/src/Profile.h +++ b/stepmania/src/Profile.h @@ -332,7 +332,6 @@ public: void SaveStatsWebPageToDir( CString sDir ) const; void SaveMachinePublicKeyToDir( CString sDir ) const; - static Profile *CreateNewProfile( CString sProfileDir, CString sName, bool bFillWithRandomCharacter ); static void BackupToDir( CString sFromDir, CString sToDir ); // Lua