remove unfinished karaoke mode

This commit is contained in:
AJ Kelly
2010-08-19 21:24:35 -05:00
parent f3656ff663
commit 53a8a435ef
79 changed files with 56 additions and 9439 deletions
+9 -42
View File
@@ -41,9 +41,6 @@
#include "GameCommand.h"
#include "LocalizedString.h"
#include "AdjustSync.h"
/* XXX
#include "PitchDetectionTest.h"
*/
// Helper class to ensure that each row is only judged once without taking too much memory.
class JudgedRows
@@ -689,10 +686,6 @@ void Player::Update( float fDeltaTime )
//float fGrayYPos = SCALE( fPercentReverse, 0.f, 1.f, GRAY_ARROWS_Y_STANDARD, GRAY_ARROWS_Y_REVERSE );
float fX = ArrowEffects::GetXPos( m_pPlayerState, c, 0 );
/* XXX
if( PitchDetectionTest::s_ms.bVoiced )
fX += ArrowEffects::GetXOffset( m_pPlayerState, m_pPlayerState->m_fWrappedMidiNote );
*/
const float fZ = ArrowEffects::GetZPos( m_pPlayerState, c, 0 );
m_vpHoldJudgment[c]->SetX( fX );
@@ -1044,32 +1037,18 @@ void Player::UpdateHoldNotes( int iSongRow, float fDeltaTime, vector<TrackRowTap
}
else
{
if( GAMESTATE->m_pCurGame->m_szName == RString("karaoke") )
{
int8_t iMidiNote = trtn->pTN->iMidiNote;
ASSERT( iMidiNote != MIDI_NOTE_INVALID );
/* XXX
const float fMidiNoteMaxAllowedError = 0.25;
bIsHoldingButton &=
PitchDetectionTest::s_ms.bVoiced &&
fabsf( m_pPlayerState->m_fWrappedMidiNote - iMidiNote) < fMidiNoteMaxAllowedError;
*/
}
else
{
GameInput GameI = GAMESTATE->GetCurrentStyle()->StyleInputToGameInput( iTrack, pn );
// this previously read as bIsHoldingButton &=
// was there a specific reason for this? - Friez
bIsHoldingButton &= INPUTMAPPER->IsBeingPressed( GameI, m_pPlayerState->m_mp );
GameInput GameI = GAMESTATE->GetCurrentStyle()->StyleInputToGameInput( iTrack, pn );
// this previously read as bIsHoldingButton &=
// was there a specific reason for this? - Friez
bIsHoldingButton &= INPUTMAPPER->IsBeingPressed( GameI, m_pPlayerState->m_mp );
if( m_vAlterMap.size() > 0 ) // alternate input is being used
if( m_vAlterMap.size() > 0 ) // alternate input is being used
{
for( unsigned int i=0; i < m_vAlterMap.size(); ++i )
{
for( unsigned int i=0; i < m_vAlterMap.size(); ++i )
if( m_vAlterMap[i].inpMain == GameI )
{
if( m_vAlterMap[i].inpMain == GameI )
{
bIsHoldingButton = bIsHoldingButton | INPUTMAPPER->IsBeingPressed( m_vAlterMap[i].inpAlt );
}
bIsHoldingButton = bIsHoldingButton | INPUTMAPPER->IsBeingPressed( m_vAlterMap[i].inpAlt );
}
}
}
@@ -2860,18 +2839,6 @@ void Player::CrossedRows( int iLastRowCrossed, const RageTimer &now )
}
m_iFirstUncrossedRow = iLastRowCrossed+1;
{
// find the next note and fill in m_fUpcomingMidiNote
NoteData::all_tracks_iterator iter = m_NoteData.GetTapNoteRangeAllTracks( iLastRowCrossed+1, MAX_NOTE_ROW );
for( ; !iter.IsAtEnd(); ++iter )
{
TapNote &tn = *iter;
if( tn.iMidiNote != MIDI_NOTE_INVALID )
m_pPlayerState->m_fUpcomingMidiNote = tn.iMidiNote;
break;
}
}
}
void Player::RandomizeNotes( int iNoteRow )