remove unfinished karaoke mode

This commit is contained in:
AJ Kelly
2010-08-19 21:24:35 -05:00
parent f3656ff663
commit 53a8a435ef
79 changed files with 56 additions and 9439 deletions
+5 -10
View File
@@ -367,7 +367,7 @@ struct StripBuffer
int Free() const { return size - Used(); }
};
void NoteDisplay::DrawHoldPart( vector<Sprite*> &vpSpr, int iCol, int fYStep, float fXOffset, float fPercentFadeToFail, float fColorScale, bool bGlow,
void NoteDisplay::DrawHoldPart( vector<Sprite*> &vpSpr, int iCol, int fYStep, float fPercentFadeToFail, float fColorScale, bool bGlow,
float fDrawDistanceAfterTargetsPixels, float fDrawDistanceBeforeTargetsPixels, float fFadeInPercentOfDrawFar,
float fOverlappedTime,
float fYTop, float fYBottom,
@@ -443,7 +443,6 @@ void NoteDisplay::DrawHoldPart( vector<Sprite*> &vpSpr, int iCol, int fYStep, fl
const float fScaledFrameWidth = fFrameWidth * fFrameWidthScale;
float fX = ArrowEffects::GetXPos( m_pPlayerState, iCol, fYOffset );
fX += fXOffset;
const float fXLeft = fX - fScaledFrameWidth/2;
const float fXCenter = fX;
@@ -550,14 +549,12 @@ void NoteDisplay::DrawHoldBody( const TapNote& tn, int iCol, float fBeat, bool b
if( bReverse )
swap( fYStartPos, fYEndPos );
float fXOffset = ArrowEffects::GetXOffset( m_pPlayerState, tn.iMidiNote );
bool bTopAnchor = bReverse && cache->m_bTopHoldAnchorWhenReverse;
// Draw the top cap
DrawHoldPart(
vpSprTop,
iCol, fYStep, fXOffset, fPercentFadeToFail, fColorScale, bGlow,
iCol, fYStep, fPercentFadeToFail, fColorScale, bGlow,
fDrawDistanceAfterTargetsPixels, fDrawDistanceBeforeTargetsPixels, fFadeInPercentOfDrawFar,
tn.HoldResult.fOverlappedTime,
fYHead-fFrameHeightTop, fYHead,
@@ -567,7 +564,7 @@ void NoteDisplay::DrawHoldBody( const TapNote& tn, int iCol, float fBeat, bool b
// Draw the body
DrawHoldPart(
vpSprBody,
iCol, fYStep, fXOffset, fPercentFadeToFail, fColorScale, bGlow,
iCol, fYStep, fPercentFadeToFail, fColorScale, bGlow,
fDrawDistanceAfterTargetsPixels, fDrawDistanceBeforeTargetsPixels, fFadeInPercentOfDrawFar,
tn.HoldResult.fOverlappedTime,
fYHead, fYTail,
@@ -577,7 +574,7 @@ void NoteDisplay::DrawHoldBody( const TapNote& tn, int iCol, float fBeat, bool b
// Draw the bottom cap
DrawHoldPart(
vpSprBottom,
iCol, fYStep, fXOffset, fPercentFadeToFail, fColorScale, bGlow,
iCol, fYStep, fPercentFadeToFail, fColorScale, bGlow,
fDrawDistanceAfterTargetsPixels, fDrawDistanceBeforeTargetsPixels, fFadeInPercentOfDrawFar,
tn.HoldResult.fOverlappedTime,
fYTail, fYTail+fFrameHeightBottom,
@@ -663,9 +660,7 @@ void NoteDisplay::DrawActor( const TapNote& tn, Actor* pActor, NotePart part, in
if( fYOffset < fDrawDistanceAfterTargetsPixels || fYOffset > fDrawDistanceBeforeTargetsPixels )
return;
const float fY = ArrowEffects::GetYPos( m_pPlayerState, iCol, fYOffset, fReverseOffsetPixels );
float fX = ArrowEffects::GetXPos( m_pPlayerState, iCol, fYOffset );
if( tn.iMidiNote )
fX += ArrowEffects::GetXOffset( m_pPlayerState, tn.iMidiNote );
const float fX = ArrowEffects::GetXPos( m_pPlayerState, iCol, fYOffset );
const float fZ = ArrowEffects::GetZPos( m_pPlayerState, iCol, fYOffset );
const float fAlpha = ArrowEffects::GetAlpha( m_pPlayerState, iCol, fYOffset, fPercentFadeToFail, m_fYReverseOffsetPixels, fDrawDistanceBeforeTargetsPixels, fFadeInPercentOfDrawFar );
const float fGlow = ArrowEffects::GetGlow( m_pPlayerState, iCol, fYOffset, fPercentFadeToFail, m_fYReverseOffsetPixels, fDrawDistanceBeforeTargetsPixels, fFadeInPercentOfDrawFar );