fix BeginFading never triggered if in transition is long
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@@ -69,11 +69,8 @@ void ScreenCaution::HandleScreenMessage( const ScreenMessage SM )
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switch( SM )
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switch( SM )
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{
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{
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case SM_StartClosing:
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case SM_StartClosing:
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if( !m_In.IsTransitioning() && !m_Out.IsTransitioning() && !m_Back.IsTransitioning() )
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{
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m_Background.PlayCommand("Off");
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m_Background.PlayCommand("Off");
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m_Out.StartTransitioning( SM_GoToNextScreen );
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m_Out.StartTransitioning( SM_GoToNextScreen );
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}
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break;
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break;
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case SM_DoneOpening:
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case SM_DoneOpening:
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SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("caution") );
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SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("caution") );
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