Don't log all OpenGL modes; it's noisy and hasn't been useful in a long time.
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@@ -627,7 +627,9 @@ void DumpOpenGLDebugInfo()
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continue;
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continue;
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CString str = ssprintf("Mode %i: ", i);
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CString str = ssprintf("Mode %i: ", i);
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if(i == Actual) str += "*** ";
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if( i != Actual )
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continue;
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// if(i == Actual) str += "*** ";
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if(skip) str += "(BOGUS) ";
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if(skip) str += "(BOGUS) ";
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if(soft) str += "software ";
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if(soft) str += "software ";
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if(icd) str += "ICD ";
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if(icd) str += "ICD ";
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