add DifficultyDisplay

This commit is contained in:
Glenn Maynard
2003-06-18 07:10:03 +00:00
parent 3a434fa123
commit 52f915d0f8
2 changed files with 10 additions and 0 deletions
+8
View File
@@ -104,6 +104,10 @@ ScreenSelectMusic::ScreenSelectMusic() : Screen("ScreenSelectMusic")
m_BPMDisplay.SetName( "BPM" );
this->AddChild( &m_BPMDisplay );
m_DifficultyDisplay.SetName( "DifficultyDisplay" );
m_DifficultyDisplay.EnableShadow( false );
this->AddChild( &m_DifficultyDisplay );
m_sprStage.SetName( "Stage" );
m_sprStage.Load( THEME->GetPathToG("ScreenSelectMusic stage "+GAMESTATE->GetStageText()) );
this->AddChild( &m_sprStage );
@@ -241,6 +245,7 @@ void ScreenSelectMusic::TweenOnScreen()
SET_XY_AND_ON_COMMAND( m_Banner );
SET_XY_AND_ON_COMMAND( m_sprBannerFrame );
SET_XY_AND_ON_COMMAND( m_BPMDisplay );
SET_XY_AND_ON_COMMAND( m_DifficultyDisplay );
SET_XY_AND_ON_COMMAND( m_sprStage );
SET_XY_AND_ON_COMMAND( m_sprCDTitleFront );
SET_XY_AND_ON_COMMAND( m_sprCDTitleBack );
@@ -278,6 +283,7 @@ void ScreenSelectMusic::TweenOffScreen()
OFF_COMMAND( m_Banner );
OFF_COMMAND( m_sprBannerFrame );
OFF_COMMAND( m_BPMDisplay );
OFF_COMMAND( m_DifficultyDisplay );
OFF_COMMAND( m_sprStage );
OFF_COMMAND( m_sprCDTitleFront );
OFF_COMMAND( m_sprCDTitleBack );
@@ -835,6 +841,8 @@ void ScreenSelectMusic::AfterMusicChange()
m_sprCDTitleBack.Load( CDTitlePath );
FlipSpriteHorizontally(m_sprCDTitleBack);
m_DifficultyDisplay.SetDifficulties( pSong, GAMESTATE->GetCurrentStyleDef()->m_NotesType );
for( int p=0; p<NUM_PLAYERS; p++ )
{
if( !GAMESTATE->IsHumanPlayer( PlayerNumber(p) ) )