Cleanup. This is done in the metrics with lua.
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@@ -376,16 +376,6 @@ void ScreenNameEntry::HandleScreenMessage( const ScreenMessage SM )
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}
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}
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}
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}
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}
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}
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else if( SM == SM_GoToNextScreen )
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{
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// There shouldn't be NameEntry in event mode. -Chris
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// /* Hack: go back to the select course screen in event mode. */
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// if( GAMESTATE->GetEventMode() && GAMESTATE->IsCourseMode() )
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// {
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// SCREENMAN->SetNewScreen( "ScreenSelectCourse" );
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// break;
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// }
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}
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Screen::HandleScreenMessage( SM );
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Screen::HandleScreenMessage( SM );
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}
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}
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