split out ScreenOptionsServiceSelectionList
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@@ -3465,18 +3465,24 @@ FrameLoseFocusCommand=diffuse,1,1,1,1;stopeffect
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Fallback="OptionRowSimple"
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Fallback="OptionRowSimple"
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ItemOnCommand=visible,false
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ItemOnCommand=visible,false
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[ScreenOptionsService]
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[ScreenOptionsServiceSelectionList]
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Class="ScreenOptionsMaster"
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Fallback="ScreenOptionsSimple"
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Fallback="ScreenOptionsSimple"
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LightsMode="LightsMode_MenuStartAndDirections"
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LightsMode="LightsMode_MenuStartAndDirections"
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; This NextScreen is only used for the "exit" choice.
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NextScreen=ScreenTitleBranch()
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PrevScreen=ScreenTitleBranch()
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TimerOnCommand=visible,false
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TimerOnCommand=visible,false
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ShowStyleIcon=false
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ShowStyleIcon=false
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TimerSeconds=-1
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TimerSeconds=-1
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AllowOperatorMenuButton=false
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AllowOperatorMenuButton=false
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HelpText=ScreenString("HelpTextOptionsSimpleAndBack")
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HelpText=ScreenString("HelpTextOptionsSimpleAndBack")
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; This NextScreen is only used for the "exit" choice.
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NextScreen="ScreenOptionsService"
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PrevScreen="ScreenOptionsService"
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[ScreenOptionsService]
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Class="ScreenOptionsMaster"
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Fallback="ScreenOptionsServiceSelectionList"
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; This NextScreen is only used for the "exit" choice.
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NextScreen=ScreenTitleBranch()
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PrevScreen=ScreenTitleBranch()
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LineNames="1,2,3,4,5,6,7,8"
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LineNames="1,2,3,4,5,6,7,8"
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Line1="gamecommand;screen,ScreenMapControllers;name,Key Joy Mappings"
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Line1="gamecommand;screen,ScreenMapControllers;name,Key Joy Mappings"
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Line2="gamecommand;screen,ScreenTestInput;name,Test Input"
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Line2="gamecommand;screen,ScreenTestInput;name,Test Input"
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