diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index d15bb525df..9b2a613cc8 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1548,7 +1548,7 @@ void ScreenGameplay::Update( float fDeltaTime ) // // update give up timer // - if( !m_GiveUpTimer.IsZero() && m_GiveUpTimer.Ago() > 4.0f ) + if( !m_GiveUpTimer.IsZero() && m_GiveUpTimer.Ago() > 3.5f ) { m_GiveUpTimer.SetZero();