fixes for some minor specialscoring issues. selector should work, it should save, etc.
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@@ -234,18 +234,19 @@ function UserPrefShowLotsaOptions()
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end
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function UserPrefSpecialScoringMode()
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local baseChoices = { 'DDR 1stMIX', 'DDR 4thMIX', 'DDR SuperNOVA', 'DDR SuperNOVA 2' }; --'[SSC] Radar Master'
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local t = {
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Name = "UserPrefSpecialScoringMode";
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LayoutType = "ShowAllInRow";
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SelectType = "SelectOne";
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OneChoiceForAllPlayers = true;
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ExportOnChange = false;
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Choices = { 'DDR 1stMIX', 'DDR 4thMIX', 'DDR SuperNOVA', 'DDR SuperNOVA 2' }; --'[SSC] Radar Master'
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Choices = baseChoices;
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LoadSelections = function(self, list, pn)
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if ReadPrefFromFile("UserPrefSpecialScoringMode") ~= nil then
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local theValue = ReadPrefFromFile("UserPrefSpecialScoringMode");
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local success = false;
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for k,v in ipairs(t.Choices) do if v == theValue then list[k] = true success = true break end end;
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for k,v in ipairs(baseChoices) do if v == theValue then list[k] = true success = true break end end;
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if success == false then list[1] = true end;
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else
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WritePrefToFile("UserPrefSpecialScoringMode", 'DDR 1stMIX');
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@@ -253,7 +254,7 @@ function UserPrefSpecialScoringMode()
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end;
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end;
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SaveSelections = function(self, list, pn)
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for k,v in ivalues(list) do if v then WritePrefToFile("UserPrefSpecialScoringMode", t.Choices[k]) break end end;
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for k,v in ipairs(list) do if v then WritePrefToFile("UserPrefSpecialScoringMode", baseChoices[k]) break end end;
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end;
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};
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setmetatable( t, t );
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