sample rate update
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@@ -148,9 +148,9 @@ float RageSoundManager::GetPlayLatency() const
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return driver->GetPlayLatency();
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}
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int RageSoundManager::GetDriverSampleRate() const
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int RageSoundManager::GetDriverSampleRate( int rate ) const
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{
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return driver->GetSampleRate();
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return driver->GetSampleRate( rate );
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}
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RageSound *RageSoundManager::PlaySound(RageSound &snd)
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