add "no turn", "no transform", change "nonoteskin" to "no noteskin"

This commit is contained in:
Glenn Maynard
2003-09-28 02:55:20 +00:00
parent 99f45cca95
commit 52261e7d72
+3 -1
View File
@@ -248,11 +248,13 @@ void PlayerOptions::FromString( CString sOptions )
else if( sBit == "stealth" ) m_fAppearances[APPEARANCE_STEALTH] = level;
else if( sBit == "blink" ) m_fAppearances[APPEARANCE_BLINK] = level;
else if( sBit == "randomvanish" ) m_fAppearances[APPEARANCE_RANDOMVANISH] = level;
else if( sBit == "turn" && !on )m_Turn = TURN_NONE; /* "no turn" */
else if( sBit == "mirror" ) m_Turn = TURN_MIRROR;
else if( sBit == "left" ) m_Turn = TURN_LEFT;
else if( sBit == "right" ) m_Turn = TURN_RIGHT;
else if( sBit == "shuffle" ) m_Turn = TURN_SHUFFLE;
else if( sBit == "supershuffle" )m_Turn = TURN_SUPER_SHUFFLE;
else if( sBit == "transform" && !on ) m_Transform = TRANSFORM_NONE; /* "no transform" */
else if( sBit == "little" ) m_Transform = TRANSFORM_LITTLE;
else if( sBit == "wide" ) m_Transform = TRANSFORM_WIDE;
else if( sBit == "big" ) m_Transform = TRANSFORM_BIG;
@@ -278,7 +280,7 @@ void PlayerOptions::FromString( CString sOptions )
m_sPositioning = "";
else if( NOTESKIN->DoesNoteSkinExist(sBit) )
m_sNoteSkin = sBit;
else if( sBit == "nonoteskin" )
else if( sBit == "noteskin" && !on ) /* "no noteskin" */
m_sNoteSkin = "default";
// XXX: this warns about song options