GAMEMAN-> to GameManager::

This commit is contained in:
Steve Checkoway
2008-03-24 12:50:16 +00:00
parent 551d9bfc23
commit 521c1c23e5
28 changed files with 42 additions and 42 deletions
+1 -1
View File
@@ -103,7 +103,7 @@ void ScreenOptionsReviewWorkout::HandleScreenMessage( const ScreenMessage SM )
pWorkout->GenerateCourse( *WORKOUTMAN->m_pTempCourse );
GAMESTATE->m_pCurSong.Set( NULL ); // CurSong will be set if we back out. Set it back to NULL so that ScreenStage won't show the last song.
GAMESTATE->m_pCurCourse.Set( WORKOUTMAN->m_pTempCourse );
const Style *pStyle = GAMEMAN->GameAndStringToStyle(GAMESTATE->m_pCurGame,"single");
const Style *pStyle = GameManager::GameAndStringToStyle(GAMESTATE->m_pCurGame,"single");
StepsType st = pStyle->m_StepsType;
Trail *pTrail = GAMESTATE->m_pCurCourse->GetTrail( st );
ASSERT( pTrail );