GAMEMAN-> to GameManager::
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@@ -282,7 +282,7 @@ void ScreenOptionsEditCourseEntry::HandleScreenMessage( const ScreenMessage SM )
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ASSERT( pSteps );
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// Set up for ScreenEdit
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const Style *pStyle = GAMEMAN->GetEditorStyleForStepsType(pSteps->m_StepsType);
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const Style *pStyle = GameManager::GetEditorStyleForStepsType(pSteps->m_StepsType);
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GAMESTATE->SetCurrentStyle( pStyle );
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GAMESTATE->m_pCurSong.Set( pSong );
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GAMESTATE->m_pCurSteps[PLAYER_1].Set( pSteps );
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