GAMEMAN-> to GameManager::

This commit is contained in:
Steve Checkoway
2008-03-24 12:50:16 +00:00
parent 551d9bfc23
commit 521c1c23e5
28 changed files with 42 additions and 42 deletions
+1 -1
View File
@@ -69,7 +69,7 @@ static void GetUsedGameInputs( vector<GameInput> &vGameInputsOut )
set<GameInput> vGIs;
vector<const Style*> vStyles;
GAMEMAN->GetStylesForGame( GAMESTATE->m_pCurGame, vStyles );
GameManager::GetStylesForGame( GAMESTATE->m_pCurGame, vStyles );
FOREACH( const Style*, vStyles, style )
{
bool bFound = find( CommonMetrics::STEPS_TYPES_TO_SHOW.GetValue().begin(), CommonMetrics::STEPS_TYPES_TO_SHOW.GetValue().end(), (*style)->m_StepsType ) != CommonMetrics::STEPS_TYPES_TO_SHOW.GetValue().end();