GAMEMAN-> to GameManager::

This commit is contained in:
Steve Checkoway
2008-03-24 12:50:16 +00:00
parent 551d9bfc23
commit 521c1c23e5
28 changed files with 42 additions and 42 deletions
+2 -2
View File
@@ -682,7 +682,7 @@ void Course::GetTrails( vector<Trail*> &AddTo, StepsType st ) const
void Course::GetAllTrails( vector<Trail*> &AddTo ) const
{
vector<StepsType> vStepsTypesToShow;
GAMEMAN->GetStepsTypesForGame( GAMESTATE->m_pCurGame, vStepsTypesToShow );
GameManager::GetStepsTypesForGame( GAMESTATE->m_pCurGame, vStepsTypesToShow );
FOREACH( StepsType, vStepsTypesToShow, st )
{
GetTrails( AddTo, *st );
@@ -734,7 +734,7 @@ bool Course::AllSongsAreFixed() const
const Style *Course::GetCourseStyle( const Game *pGame, int iNumPlayers ) const
{
vector<const Style*> vpStyles;
GAMEMAN->GetCompatibleStyles( pGame, iNumPlayers, vpStyles );
GameManager::GetCompatibleStyles( pGame, iNumPlayers, vpStyles );
for( int s=0; s < (int) vpStyles.size(); ++s )
{