diff --git a/stepmania/src/arch/LowLevelWindow/LowLevelWindow_SDL.cpp b/stepmania/src/arch/LowLevelWindow/LowLevelWindow_SDL.cpp index f0561a87f8..9977a5c3cf 100644 --- a/stepmania/src/arch/LowLevelWindow/LowLevelWindow_SDL.cpp +++ b/stepmania/src/arch/LowLevelWindow/LowLevelWindow_SDL.cpp @@ -65,7 +65,7 @@ CString LowLevelWindow_SDL::TryVideoMode( RageDisplay::VideoModeParams p, bool & SDL_QuitSubSystem(SDL_INIT_VIDEO); if( SDL_InitSubSystem(SDL_INIT_VIDEO) == -1 ) - RageException::Throw( "SDL_INIT_VIDEO failed: %s", SDL_GetError() ); + RageException::Throw( "SDL_INIT_VIDEO failed: %s", mySDL_GetError().c_str() ); /* Put them back. */ for( i = 0; i < SDL_NUMEVENTS; ++i) @@ -121,8 +121,8 @@ CString LowLevelWindow_SDL::TryVideoMode( RageDisplay::VideoModeParams p, bool & SDL_Surface *screen = SDL_SetVideoMode(p.width, p.height, p.bpp, flags); if(!screen) { - LOG->Trace("SDL_SetVideoMode failed: %s", SDL_GetError()); - return SDL_GetError(); // failed to set mode + LOG->Trace( "SDL_SetVideoMode failed: %s", mySDL_GetError().c_str() ); + return mySDL_GetError(); // failed to set mode } bNewDeviceOut = true; // always a new context because we're resetting SDL_Video