Modularize coin logic

This commit is contained in:
Chris Danford
2003-03-09 03:28:34 +00:00
parent 769dac616f
commit 51ca82a8e6
9 changed files with 136 additions and 162 deletions
+1 -1
View File
@@ -386,7 +386,7 @@ int main(int argc, char* argv[])
bool HandleGlobalInputs( DeviceInput DeviceI, InputEventType type, GameInput GameI, MenuInput MenuI, StyleInput StyleI )
{
/* None of the globals keys act on types other than FIRST_PRESS */
if( type == IET_FIRST_PRESS )
if( type != IET_FIRST_PRESS )
return false;
switch( MenuI.button )