From 51c8a86a970f485ff3d551866572cff99e6d7c04 Mon Sep 17 00:00:00 2001 From: AJ Kelly Date: Sat, 22 Dec 2007 23:05:33 +0000 Subject: [PATCH] always show frames in Rave mode --- .../default/BGAnimations/ScreenGameplay overlay/default.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/stepmania/Themes/default/BGAnimations/ScreenGameplay overlay/default.lua b/stepmania/Themes/default/BGAnimations/ScreenGameplay overlay/default.lua index cb67ff087f..fd0f82ef87 100644 --- a/stepmania/Themes/default/BGAnimations/ScreenGameplay overlay/default.lua +++ b/stepmania/Themes/default/BGAnimations/ScreenGameplay overlay/default.lua @@ -11,7 +11,7 @@ return Def.ActorFrame { InitCommand = cmd(x,SCREEN_LEFT-100;y,SCREEN_CENTER_Y+202); OnCommand = cmd(linear,1;x,SCREEN_CENTER_X-208); OffCommand = cmd(linear,1;x,SCREEN_LEFT-100); - Condition=GAMESTATE:IsSideJoined(PLAYER_1) == true; + Condition=GAMESTATE:IsSideJoined(PLAYER_1) == true or GAMESTATE:GetPlayMode() == 'PlayMode_Rave'; }; Def.ActorFrame { frame; @@ -22,6 +22,6 @@ return Def.ActorFrame { InitCommand = cmd(x,SCREEN_RIGHT+100;y,SCREEN_CENTER_Y+202); OnCommand = cmd(linear,1;x,SCREEN_CENTER_X+210); OffCommand = cmd(linear,1;x,SCREEN_RIGHT+100); - Condition=GAMESTATE:IsSideJoined(PLAYER_2) == true; + Condition=GAMESTATE:IsSideJoined(PLAYER_2) == true or GAMESTATE:GetPlayMode() == 'PlayMode_Rave'; } };